Search Issue Tracker
[HDRP] "Static Lighting Sky is not ready" warning on second bake
1) Open new HDRP template2) Bake lighting. Likely will be no warnings3) Clear the lighting4) Bake lighting again A warning will pop ... Read more
Crash on mecanim::ValueArrayCopy<0> when playing Animations in Play Mode
How to reproduce:1. Open the attached project (Fairy Land.zip)2. Enter Play Mode3. Move around with your character until the AI char... Read more
[HDRP] Opening Template scene freezes or reboots Mac
Steps to reproduce:1. Create a new HDRP template2. Open SampleScene3. Mac freezes at this point Expected result: Mac should not free... Read more
Memory leak when continuously triggering repaint on a custom Editor wind...
Reproduction steps:1. Open the attached project ("1293317.zip") or import the attached "StressMesh.cs" script to any project2. In th... Read more
[MacOS] Kernel panic crash occurs when launching a HDRP project template
IMPORTANT:Don't skip any steps if attempting to recreate the problem for the first time. There are probably more steps than actually... Read more
[Installer] Installation process shows a negative percentage value in th...
Downloading the Unity Editor and its support modules from the Windows Download Assistant shows a negative percentage value in the Pr... Read more
[ErrorFeedback] Strips with a Capacity*ParticlePerStrip value of over 1,...
Repro steps:1. Import the attaches asset, or create a new system which is using particle strips.2. Make sure the capacity*particle c... Read more
Crash on GetFontRealizationInfo when opening Rider with "Open C# Project"
How to reproduce:1. Open user attached project "CameraCapture.zip"2. Click on "Assets" > "Open C# Project" Expected result: Edito... Read more
Standard Shader Graph Material's shadows breaks when moving the Scene vi...
How to reproduce:1. Open the user's attached "Example.zip" project2. Open the "samplescene" Scene3. Observe the left GameObject's sh... Read more
[URP] No option to use fast approximate versions of conversion functions...
SRGBToLinear and LinearToSRGB conversion functions add non-insignificant performance hit on low-end mobile devices.To resolve use UR... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects