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[UIR] Rendering is broken with UIToolkit with many Intel GPUs (driver-bug)
Repro Steps:-Open Unity with the one of the specified GPU, driver and graphics API-Open the Package Manager Expected Results:-The Wi... Read more
Copying baselib.dll.lib fails when Scripting Backend is IL2CPP and Creat...
Reproduction steps:1. Open the user's attached project (or create an empty project)2. Select Window/Project Settings/Player and set ... Read more
OnAssignMaterialModel callback not called for meshes without material de...
Reproduction steps:1. Open user attached Project2. Reimport FILEPATH Expected result: There are 9 messages loggedActual result: Ther... Read more
[iOS] [Metal] Graphics memory is not released when switching between scenes
Steps to reproduce:1. Open user's attached project in "case_1293458-VulkanUnableToUnloadGraphicsMemory.zip"2. Enable development bui... Read more
Children of "RenderTexture" have empty Names in the Profiler Memory Module
How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Change the Profiler Mod... Read more
Incorrect Shadows are shown in the Game view when using GPU instanced pa...
How to reproduce:1. Open the user's attached "Shadow_Batching_Issue.zip" project2. Open the "scene" Scene3. Observe the shadows in t... Read more
[Search] Preview Inspector showing 'Remove' option even if the package d...
In Search window when Search operation performed with Special Search Provider ( pkg: ), Preview Inspector showing 'Remove' option fo... Read more
InvalidOperationException is thrown when Toggle component is toggled in ...
Reproduction steps:1. Open user's project "ToggleEditorExceptionInPlaymode.zip"2. Open "SampleScene" Scene3. Enter Play Mode and cli... Read more
[Linux] Multi-touch input does not work when using a touch screen
Reproduction steps:1. Download and open the attached project "MultiTouchTest.zip"2. Go to Build Settings and press Build And Run3. T... Read more
TMP Importer Steal Focus when Layout Properties are open
Reproduction steps:1. Create a new project2. Add a TMP object to the Scene (UI > Text - Text Mesh Pro)3. Click TMP object in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size