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Documentation link doesn't work for Asset Bundle Browser in Package Manager
Documentation link doesn't work for Asset Bundle Browser from Package Manager for version 1.7.0 Step to Reproduce 1. Create a new p... Read more
Adding a Mesh Renderer component to an object with Skinned Mesh Renderer...
Steps to reproduce: 1. Create a new Unity project 2. Create an Empty Gameobject in Hierarchy 3. Add a Skinned Mesh Renderer componen... Read more
[Main] Crash on Loop until replaced RingBuffer mode when setting max par...
How to reproduce: 1. Create a new Particle System. 2. Select Particle System in the Hierarchy and in the Inspector set Ring Buffer ... Read more
"Profiler.CollectAudioStats" "Time ms" is very high when "Preload audio ...
Reproduction steps: 1. Open "AudioProfilerLagRepro.zip" project 2. "Ctrl" + "7" 3. Enter Play Mode 4. Search for "Profiler.CollectA... Read more
[Improved Prefab] Duplicate nested prefabs are created when adding any c...
Duplicate nested prefabs are created when adding any component to CBA nested prefab. Steps to repro: 1. Create new project. 2. Crea... Read more
Native Audio plugin sample is broken for UWP on x86
How to reproduce: 1. Open the attached project 2. Build the project for UWP platform 3. Open the solution file in the Visual Studio ... Read more
Profiler not properly capturing the timing for "FindObjectsOfType"
Reproduction steps: 1. Open "MinimalRepro" project 2. "MemoryProfiler_TestBed" -> "Make SynthScene" 3. Open the Profiler 4. Enable ... Read more
Editor crashes while user is reordering a child GameObject in Prefab mode
Steps: 1. Create a three prefabs (A, B, C) 2. Open A and nest B and C 3. Drag B on top of C (in the way it doesn't change it is actu... Read more
WebGL platform is enabled for Alembic plugin, causes build error
I had to turn off the Alembic package being built with a WebGL build, which I could only do in the global package cache within App D... Read more
Editor crashes with ves_icall_MonoPropertyInfo_get_property_info when st...
How to reproduce: 1. Open attached "10" project 2. Add a breakpoint on line 79 in GameSaver.cs 3. Attach Visual Studio debugger and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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