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The Asset's name property is cleared when resetting it via the Inspector
How to reproduce:1. Create a new Unity project2. In the Project window create a new Timeline asset by Right-click -> Create ->... Read more
IProgress<>.Report() raises infinite callback when a struct with a NaN c...
How to reproduce:1. Open the user's attached project2. In the top bar menu select Tests > Test Editor3. Click on the 'Test BAD' b... Read more
Gradient Editor randomly closes when opening the Color window on Linux
How to reproduce:1. Create a new project2. Create a new trail GameObject by going to the menu bar: GameObject>Effects>Trail3. ... Read more
Reflection probes appear under-exposed when baking using the Lighting wi...
Steps to reproduce:1. Open the attached repro project2. Open the CornellBox scene3. Bake the lighting using the Lighting window4. No... Read more
[HUB] Android tools are not expanded by default in the "Add Modules" window
How to reproduce:1. Open HUB2. Install any version3. Expand the menu and select "Add Modules" Expected Behavior: The essential Andro... Read more
[URP][2D] Sprites with Shader Graph materials do not receive any lightin...
How to reproduce:1. Open the user's attached "Unity_Client.zip" project2. Open the "LightLab" Scene3. Observe the Sprites in the Sce... Read more
HDRP Screen flashing white when switching camera with Cinemachine
HDRP 7.x up to HDRP 10.2.2. When the volume's override Exposure set to be Automatic and when swtiching camera with Cinemachine, ther... Read more
Cannot create an IPv6 socket with the ICMP protocol
Reproduction steps:1. Open attached project "SocketTest"2. Open Assets\Scene\SampleScene Scene3. Press Play Expected result: A Socke... Read more
[ProBuilder] Shape's face's Material is reverted to the previous Materia...
How to reproduce:1. Open the user's attached "PB5_SplitEdgeMaterialIssue" project2. Open the Scene "SampleScene"3. In the Hierarchy ... Read more
Collider vertices do not get removed when holding CMD/CTRL and clicking ...
How to reproduce:1. Open the attached project2. Select the GameObject in the scene3. Click the Edit Collider button4. Hold down CTRL... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Input field does not update when selecting the same input field after previous input was canceled
- No warning thrown when modifying array size while editing multiple objects
- Root Motion Node option does not revert when changing the selection and clicking "Revert" in Inspector
- VFX Graph prefabs are not fully instanced when they are instantiated via a script
- All 2026-promoted builds incorrectly display outdated copyright year © 2025 instead of © 2026