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0
votes
Won't Fix

Loading TextMesh Pro prefab from AssetBundle crashes Editor when BuildAs...

Asset Bundles

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Jul 03, 2019

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Version/s: 2018.4.0f1, 2019.1.0b4, 2019.1.4f1, 2019.2.0a6, 2019.3.0a1

How to reproduce:1. Open attached "project-1167075.zip" project2. In the Editor select "BuildAB" -> "Build"3. Enter Play mode4. P... Read more

1
votes
Won't Fix

[VR]UnityEngine.XR.InputTracking.GetLocalRotation(XRNode.CenterEye) retu...

XR SDK

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Jul 03, 2019

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Version/s: 2018.4.3f1

How to reproduce:1. Open the user's project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode4. Disconnect Oculus's sensor... Read more

0
votes
Fixed

Inspector Window is empty when name of the script does not match the nam...

Package: 2D PSD Importer

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Jun 23, 2019

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Version/s: preview.3 - 1.1.0

How to reproduce:1. Open attached project "Case_1165104_PSD.zip"2. Open "main" scene3. Select "GameObject" Game Object in the Hierar... Read more

0
votes
Fixed

[LWRP][Mobile]Shadows are not rendered on Devices which supports only Op...

Package: Scriptable Render Pipeline Lightweight

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May 27, 2019

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Version/s: 5.2.1

To reproduce: 1. Download attached “LWRP-GLES2.zip" project and open in Unity2. Open "TEST" scene3. Change the platform to iOS or An... Read more

0
votes
Fixed

The error of Null reference appears when changing Color gradient for the...

Visual Effects - Legacy

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Jul 02, 2019

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Version/s: 2018.3.0b1, 2019.1.8f1

To reproduce:1. Open attached project2. Press on E-Star in the hierarchy3. Press on Start Color and change the gradient Actual resul... Read more

6
votes
Fixed

LWRP installation in 2019.3.0a8 yields errors

Package: Scriptable Render Pipeline Lightweight

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Jul 03, 2019

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Version/s: 6.8.1

"Library\PackageCache\com.unity.render-pipelines.lightweight@6.8.1\Runtime\LightweightRenderPipeline.cs(133,46): error CS0122: 'VFXM... Read more

0
votes
Fixed

[IMGUI] Menu and lock icon gets clipped upon maximizing any window.

Window management

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Jul 03, 2019

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Version/s: 2019.3.0a8

Menu and lock icon gets clipped upon maximizing any window. Steps to reproduce:1) Create a new project2) Maximize any window. Ex: in... Read more

7
votes
By Design

[iOS] Unity snaps to every second VBlank via WaitForTargetFPS with Appli...

Metal

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May 30, 2019

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Version/s: 2018.3, 2018.4, 2019.1, 2019.1.3f1, 2019.2

How to reproduce:1. Open the attached project (look for "ugsdata-glo-p01.hq" in Edits)2. Go to the Project Settings-> Quality-&gt... Read more

0
votes
Won't Fix

Terrain is not rendered near the camera when using Instanced Draw and te...

Terrain

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Dec 20, 2018

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Version/s: 2018.3.0f1, 2018.4, 2019.1, 2019.2, 2019.3

How to reproduce:1. Open attached project "repro_1111579" (OC link below)2. Zoom towards terrain Expected result: Terrain is visible... Read more

0
votes
Fixed

IPGlobalProperties.GetActiveTcpConnections() return different port numbe...

Mono

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Jun 25, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1165578-PortTest.zip")2. Open the repro scene ("SampleScene")3. Enter the Play ... Read more

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