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[Android] Re-exporting a Unity project deletes Android Studio created files
Reproduction steps: 1. Create a New Project2. Export the Project3. Open and Build the project in Android Studio4. Notice that files ... Read more
Audio Mix Send level changes simultaneously even when the Receive events...
How to reproduce:1. Open the attached project("Audio_Mixer_Bug")2. Go to Window > Audio > Audio Mixer3. Go to Audio Mixer >... Read more
[Scriptable Build Pipeline] CompatibilityAssetBundleManifest.ToString() ...
How to reproduce:1. Open attached project "Edited.zip"2. Run the menu item: Test -> Old Style Build3. Run the menu item: Test -&g... Read more
ID field of the Glyph Adjustment Table always updates to zero when the C...
How to reproduce:1. Download and open the user-submitted project2. Select RegularReadable-TH-EN-Lamoon Asset in the Project window3.... Read more
ScriptableSingleton already exists exception is thrown on removing 2d sp...
"ScriptableSingleton already exists. Did you query the singleton in a constructor?" exception is thrown on removing any Package. Ste... Read more
[XR][URP] Shadow artifacts appear on Particles when using LWRP/Particles...
How to reproduce:1. Open the user's project2. Open the "Assets\00_Scenes\BugReports\ParticleSystemCutout" Scene3. Enter the Play Mod... Read more
Editor freezes when using Debug.Log and trying to print a value within t...
How to reproduce:1. Open attached project "Case_1164485_repro.zip"2. Open "Paddle" scene3. Enter Play Mode Expected result: Editor d... Read more
GameObject turns black when a Texture of an instantiated Sprite is used ...
How to reproduce:1. Download and open the attached project "1164993.zip"2. Select the Cube GameObject in the Hierarchy and inspect i... Read more
[HDRP] Visuals artifacts on certain Windows when Direct3D12 is used
How to reproduce:1. Create a new HDRP Project2. Switch your Graphics API to Direct3D123. Go to Help -> About Unity4. Observe the ... Read more
[Improved Prefab] Override indicator (blue line) appears misaligned on S...
Override indicator (blue line) appears misaligned on Sprite Mask Steps to reproduce: 1) Create a new project2) Hierarchy > right-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code