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Editor crashes when trying to create a Font Atlas
Reproduction steps: 1. Create a New Project and import the attached font file 2. "Window" -> "TextMesh Pro" -> "Font Asset Creator"... Read more
Changing through Settings and Preferences sections with the Arrow Keys l...
How to reproduce: 1. Open or create a Unity Project 2. Dock the "Settings" and "Preferences" Windows together in a separate Window 3... Read more
ASTC Encoding regression when compressing texture with blocks that the ...
To reproduce: 1. Open user's attached project "ASTCCompressionRegression.zip" 2. In Project window, select "Bug1" texture 3. Observe... Read more
[Improved Prefabs] RevertAll and ApplyAll buttons are still visible when...
Steps: 1. Open attached project 2. Load TestScene 3. Select AudioSource GameObject 4. Make any modification through Inspector 5. Cl... Read more
[WebGL] Build fails if threadsSupport is enabled
-e: Build fails after enabling PlayerSettings.WebGL.threadsSupport via editor script --not a regression, since threads are a new fea... Read more
[iOS] Incorrect screen resolution returned when launch screen is set to ...
If the iPhone Launch Screen is set to 'None' in the Player Settings when the application is built and run on an iPhone XS Max the Po... Read more
[XR][Android] Draw Call VR performance regression across all mobile devi...
Steps to reproduce: 1. Open user attached project 2. Integrate the Oculus Utilites package (https://developer.oculus.com/downloads/p... Read more
Unhandled null reference exception in il2cpp.exe preventing UWP build
When building a specific Unity project for UWP, IL2CPP fails with a Null Reference exception (see below for error details and stackt... Read more
[UWP][IL2CPP] Empty animation state offsets components in a master build
Steps to reproduce: 1. Download 1095938_repro.zip 2. Change platform to UWP 3. Build "SampleScene" with IL2CPP backend 4. Open VS s... Read more
Refreshing an asset forces scripts to recompile during play mode, even i...
Steps to reproduce: 1. Create a new project 2. In Preferences, set "Script changes while Playing" to "Recompile after finished play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion
- Crash on Walk when opening a specific project
- [WebGL] Unclear error when GZIP compressed data or WebAssembly don't have correct HTTP headers