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Textures do not map correctly on import
Could reproduce in version 4.3.0a1 (fa0626085636) To reproduce:- Create a new project and import the attached "PANERA4.FBX" file- Dr... Read more
Rename of filtered items doesn't work in hierarchy
only works in project, doesn't work in hierarchy To reproduce:1. Filter items in hierarchy by entering something2. Try to rename fil... Read more
Aniso Level remains at 0.
Regression from version: 3.5.6f4 (b81e0151ec83) - Create a new Render Texture- Select the "New Render Texture" in Project Browser- I... Read more
When building to Flash, reflections appear stretched in the build
Steps to reproduce : - import the project attached- play the scene Courtyard- walk over to the Fountain ( drag mouse to change the c... Read more
Character Controller sets itself enabled on Stop() & Play
Steps to reproduce : - create a new scene and disable the default camera- add the first person controller to the scene- disable Char... Read more
Audio (MPEG, streamed from disk) stutters when getting back to the game ...
To reproduce:1. Open project AudioBugs2. Build and run on iOS3. Press home4. Return to game Read more
Project doesn't run properly after building it
1 Open scene testflash and press play2 Press Test (you will see 3 steps-labels)3 Build for flash, load and press Test - you will see... Read more
The object picker defaults to "scene" when it shouldn't
To reproduce:1. Open the attached project and drop the prefab "Pointer" into a new scene2. Select the prefab instance and choose Tes... Read more
Offensive Combat hangs in IE on Win Xp
Steps to reproduce : - go to www.offensivecombat.com- login with your information- press "Play Now" and notice that the game does no... Read more
UnityScript: Accessing an enum value via an instance causes crash
To reproduce:1. Open project SwitchBug2. Select "testScene"3. Select "testObject" workaround:Meanwhile, you can avoid this issue by ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled