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[WinBootstrapper] UI issues with loading progress bar
Progress bars are shown on loading of license and components in DA, and UI looks broken (see screenshots below). To repro: 1. Run D... Read more
ASTC compressed textures larger than 4096 inside Editor are rendered pur...
Reproduction steps: 1) Open user's attached project 2) Select 'astcTest' asset 3) Make sure that (in import settings): -- Format (i... Read more
Mesh compression stores incorrect custom data in uv channels when using ...
UnityEditor.ModelImporterMeshCompression.Low stores incorrect uv data. Using Medium or High, stored data is correct. To reproduce: ... Read more
[VR/Regression]Vive controllers are not activated and do not function in...
Steps to reproduce: 1. Download and open the attached project on a machine with HTC Vive 2. Enter the Play mode with vive controller... Read more
[WP] Player crashes on creating a texture
Reproduction steps: 1. Open the attached project 2. Build for UWP 3. Deploy to Windows Phone 10 4. Player will crash in a while with... Read more
Collab - Play button stays frozen when user presses play while scripts a...
1. Start a new project 2. Navigate to tab Edit->Preferences: General and turn off auto-refresh settings 3. Navigate to tab GameObjec... Read more
[iOS] Status bar becomes visible in app after Handheld.PlayFullScreenMov...
Status bar (Wi-Fi, cellular status, clock, battery etc.) becomes visible in app after Handheld.PlayFullScreenMovie playback is finis... Read more
When Clear Flags is set to Don't Clear, the RenderTexture becomes white ...
Reproduction steps: 1. Open the attached project; 2. Open the scene "Main"; 3. Click on the Main Camera and enter Play mode; 4. Obse... Read more
[macOS] Hovering over tooltips in ProBuilder Advanced editor window caus...
Crash occurs when hovering over tooltips in ProBuilder advanced custom editor window. Steps to reproduce: 1) Open the latest attach... Read more
ScriptUpdater doesn't update ParticleCollisionEvent.collider, which is n...
To reproduce: 1. Open attached project 2. Notice error: Assets/ParticleCollision.cs(11,33): error CS0619: `UnityEngine.ParticleColli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player