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Unity Hangs in an infinite callback loop when reloading scripts after lo...
How to reproduce:1. Open the user's attached project ("LogFromRenderThreadBug.zip")2. Load "Scene" scene3. Enter Play mode4. Exit Pl... Read more
Package manager never completes "Fetching packages" when importing an as...
How to reproduce:1. Create a new project2. Import "Unity Particle Pack" asset from the web Asset Store page3. Observe Package Manage... Read more
Using a SamplerState associated with a Texture, without using the Textur...
Reproduction steps:1. Open attached project "ShaderTest"2. In Project window, select Assets/TestSamplerState.shader3. In Inspector w... Read more
[SerializeReference] Editor crashes when creating a GraphView Node after...
How to reproduce:1. Open the user's attached "SerializedReferenceCrash.zip" project2. Double-click the "State Graph" GameObject in t... Read more
[Linux] [FBX Exporter] ArgumentNullException is thrown on opening "Expor...
[Linux] [FBX Exporter] ArgumentNullException is thrown on opening "Export Option" window On opening "Export Option" window editor th... Read more
[Mac][Metal] Red edges appear when dragging a resizable Player Window
How to reproduce:1. Open the attached project2. Build the project (File->Build And Run)3. Try resizing the built Player Window by... Read more
Crash on DragAndDrop::IsDragging when updating a project to 2021.2.0a3
Reproduction steps:1. Open the attached project "test"-- observe crash Reproducible with: 2021.2.0a3Not reproducible with: 2018.4.31... Read more
[HDRP] Shadowmask Mode enum contains a typo
Steps to reproduce: 1. Open any existing project2. Select a light3. In the Light component navigate to Shadows > Shadow Map > ... Read more
[Search] User Created Indices disappear from manager list if disabled
1. Create a new project2. Open the Index Manager from Windows-> Search -> Index Manager menu3. Create a new Index by clicking ... Read more
[Search] Index Manager folder browse button is limited to Asset folder
The browse button in the index manager (Roots, Includes and Excludes buttons) are limited to the Assets folder but should use the Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP
- Some of the Rigidbody2D properties cannot be set after disabling the GameObject on the same frame
- Child particle spawns offset toward camera when Collide with Depth Buffer uses Lifetime Loss = 1
- Crash on (nvoglv64) vkGetInstanceProcAddr when starting the project with Vulkan and Test Framework Performance
- UI Builder adds non-removable built-in class selectors when adding a custom selector via “Add Selector...”