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0
votes
Fixed

[IMGUI] Account dropdown overlaps with the Layers dropdown opened earlier

MacOS

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Apr 10, 2020

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Version/s: 2020.1.0a22, 2020.2.0a1, 2020.2.0a7

After opening Layers dropdown when Account is selected, the Account dropdown overlaps with the Layer's dropdown, Refer attached vide... Read more

0
votes
Fixed

'Cannot edit components on prefab' popup appears multiple times when mul...

Scene Management

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Apr 08, 2020

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Version/s: 2018.4, 2019.3, 2019.3.7f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "MultiplePrefabModifyPopups.zip" and scene "SampleScene" 2. In Hierarchy, select multipl... Read more

0
votes
Fixed

An error is thrown when trying to retrieve/load Device Simulator window ...

Package: Device Simulator

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Mar 18, 2020

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Version/s: preview - 2.2.1

How to reproduce: 1. Open the attached 'project-1228680.zip' project 2. In 'Preferences' > 'Ludiq' > 'Peek' set the 'Tabs' property ... Read more

1
votes
Fixed

Newly created asset/script cannot be named while scripts are re-compiling

Project Browser

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Apr 04, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b2, 2020.2

How to reproduce: 1. Create and open a new project 2. Create a new C# Script and give it a name 3. Create another C# Script right aw... Read more

0
votes
By Design

isRootCanvas() method returns True and canvas is considered to be root c...

uGUI

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Mar 30, 2020

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Version/s: 2017.4, 2018.4, 2018.4.19f1, 2019.3, 2020.1, 2020.2

How to reproduce: 1. Open the attached 'project-1231797.zip' project 2. Enter Play mode 3. Observe the Console window Expected resu... Read more

0
votes
By Design

Android crash when turning Android Minify to Proguard

Mobile

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Mar 30, 2020

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Version/s: 2019.2, 2019.3, 2019.3.7f1

Steps to reproduce: 1. Open User-supplied project with Android platform 2. In Project Settings -> Player -> Publishing Settings -> M... Read more

0
votes
Third Party Issue

Extra LoadAction in final FrameBuffer when using a SkinMeshRenderer

Mobile Graphics

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Mar 18, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.1, 2020.2

Steps to reproduce: 1. Download Snapdragon Profiler (Installers attached) 2. Open User-supplied project ("SkinnedMeshRender.zip") 3.... Read more

0
votes
Fixed

[Addressables] Async loading addressable fails when using "Use Existing ...

Package: Build Pipeline - Addressables

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Apr 11, 2020

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Version/s: 1.7.5

Steps to reproduce: 1. Open and Play User-supplied project Expected: no errors in the Console Actual: "Unknown error in Async... Read more

0
votes
By Design

[iOS]Terrain has graphical artefacts when Draw Instanced is enabled and ...

Metal

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Mar 24, 2020

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Version/s: 2019.2.17f1, 2019.3, 2020.1, 2020.2

How to reproduce: 1. Open the attached test1.zip project 2. Build for iOS and deploy the Xcode project to the device Actual: Terrai... Read more

3
votes
Won't Fix

[BuildReport] report in IPostProcessBuildWithReport provides incorrect i...

Build Pipeline

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Nov 12, 2018

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Version/s: 2018.2.16f1

IPostProcessBuildWithReport allows users to retrieve information about a build after it's finished. However, much of this informatio... Read more

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