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Intellisense does not autocomplete callbacks when script inherits from A...
How to reproduce:1. Open the attached project("Intellisense_Asset")2. Open the NewBehaviourScript3. In the NewBehaviourScript class,... Read more
Prefab Instance with a broken Prefab connection is created when Prefab w...
How to reproduce:1. Download and open the submitted project2. Drag the GameObject from the scene to the project window to create a P... Read more
Cannot exit Prefab edit mode when it is accessed from Parent Prefab Edit...
How to reproduce:1. Download and open the submitted project2. Double click on the Cube Prefab to open it in Prefab edit mode3. Open ... Read more
ECS throws an unclear exception when trying to add a large component
How to reproduce:1. Open attached "project-1166937.zip" project and "SampleScene" scene2. Enter Play mode and observe the error mess... Read more
GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...
How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more
[ProBuilder] Experimental tools are exposed to users regardless of prefe...
[ProBuilder] Experimental tools are exposed to users regardless of preferences After installing ProBuilder, user preferences will be... Read more
Editor freezes when MoveAsset is used in Postprocess functions
How to reproduce:1. Open the attached project("MoveAsset_Test")2. In Assets, right-mouse click on the model.fbx and select Reimport ... Read more
aligned_free Crash when running Entities Tests
Steps to reproduce:1. Open User-supplied project2. Enter Play mode Reproduced in: 2019.1.8f1, 2019.2.0b8Not reproduced in: 2017.4.29... Read more
UIElements - Slider SetValueWithoutNotify doesn't update the slider's vi...
BaseSlider ovverrides the value property but not SetValueWithoutNotify, so calling it doesn't clamp the value and doesn't update the... Read more
[Terrain] 'Brush Size' Slider indicator disappears when moving it to the...
How to reproduce:1. Create a new project2. Create a Terrain Game Object in the Scene3. Go to Inspector4. Click on 'Paint terrain' bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Control Scheme name field has no character limit, causing “Add Control Scheme” window to expand if name is too long
- Prefab variants do not keep the values of linear drag and angular drag while upgrading the project from Unity 6000.0
- UI Toolkit Debugger Pick Element does not react to the Burst Inspector window when hovering over the Burst Inspector window
- Some buttons in the Burst Inspector window crop the button text from the left side making it unreadable when the window is smaller, and the window has to be almost fullscreen for the full button text to show
- Text in the Burst Inspector Left side panel overlaps/goes out of bounds when scrolling