Search Issue Tracker
[MeshImport] Mesh compression corrupting Normals
When compressing a mesh with low compression settings, the normals are very low quality, it looks like the xy components are being c... Read more
[OpenGL] Text in Editor becomes red after displaying popup windows due t...
Steps to reproduce: 1) Open the latest attached project (from fogfiles). - Notice that an import window appears while the project is... Read more
Animation Crash on transition (Playable system) mecanim::CreateValueArray
How to Reproduce: 1. Open the attached Project (Juan wrote OwnCloud url) 2. Go to the "CUSTOMER_NAME" menu tab at the top 3. Selec... Read more
[Auto][PVR] Light Probes fail to compute when switching bake backends
In Progressive Lightmapper, light probes fail to bake when auto mode is enabled. Steps for reproduction: 1) Open the "TestScene" in... Read more
[UI][LOD][Inspector] SpeedTree LOD1 could not be scaled up if this LOD l...
Steps to repro: 1. Open attached project; 2. In the Project folder go to Assets -> FreeSpeedTrees folder; 3. Select 'Broadleaf_Desk... Read more
[OSX] A specific .obj crashes editor
To reproduce: 1. Create a new project 2. Import .obj file from attached model folder Expected: file will be imported Actual: editor... Read more
[Android] Application crashes when live video input is rendered on WebCa...
Steps to reproduce: 1) Download attached project 'WebCamTextureCrashReproProject.zip' and open in Unity 2) Build and run 'main' s... Read more
Billboard is still shown after Precomputed Realtime GI is disabled
When turning on the Precomputed Realtime GI setting in Lighting > Scene window, it builds billboards of the Tree mesh from terrain c... Read more
Embedded smoke particle systems do not work correctly in the Play mode
To reproduce: 1. Download and open the attached project; 2. Open scene MainMenuScene; 3. Enter Play Mode Expected result: Particle ... Read more
Hinge joint 2D does not maintain its shape, when object's position is ne...
Reproduction steps: 1. Open project attached(LinkingIssue.zip) 2. Open scene "PhysicsScene" 3. Press play. Expected result: All bri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects flickering in Play Mode when using RenderTexture with Canvas
- UI Toolkit 'background-size' property is not fully animatable
- Moving the Scrollbar via clicking no longer works after the first-click when page size is too small
- Elements in UI Builder Viewport are displayed incorrectly when Editor UI Scaling is set to 125%
- Prefab referencing a script is not shown in the Search window's Project tab when using "Find References In Project"