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0
votes
Fixed

First frame of TextMeshPro text is rendered as squares

Package: TextMeshPro

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Jun 24, 2019

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Version/s: 2.0.1

How to reproduce:1. Open attached project "TmpBug.zip"2. Enter Play mode (the Editor will be paused automatically)3. Observe Game or... Read more

0
votes
Active

[GraphView] IEdgeConnectorListener.OnDrop() is called even when there is...

Graph Tools Foundation

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Jun 25, 2019

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Version/s: 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user-submitted project ("GraphViewPractice.zip")2. Go to "MyGraph" -> "Open Window"3. In the newly o... Read more

0
votes
Fixed

Asset importer crashes when importing a shader and Unity freezes if you ...

Shaders

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Jun 13, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open the project attached by QA;2. Reimport the shader. Expected: Editor does not freeze, the shader is succes... Read more

0
votes
Duplicate

Materials on 3D objects with non "Opaque" rendering mode corrupt when a ...

Graphics - General

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May 17, 2019

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Version/s: 2019.1.0a12, 2019.2.0a1, 2019.2.0b2, 2019.3.0a1

Steps to reproduce:1. Open Users attached project "TryNewUnity.zip"2. Open "MainScene"3. Enter Play Mode4. Notice the Cube on the ri... Read more

0
votes
Fixed

[2D][SpriteShape] Spriteshape Collider Detail does not change when Optim...

Package: 2D Sprite Shape

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May 09, 2019

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Version/s: 2.0.0-preview.6

2D][SpriteShape] Spriteshape Collider Detail does not change when Optimize Collider is unchecked How we can reproduce it using the e... Read more

0
votes
Fixed

[Shadergraph] Objects that use Shadergraph materials have missing select...

Package: Shader Graph

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Jun 26, 2019

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Version/s: 5.7.2

How to reproduce:1. Open the user-submitted project ("ShaderGraphNoWireframe.zip")2. Open the "TestScene"3. In the Hierarchy, click ... Read more

0
votes
Won't Fix

GetCustomAttributes with inherit enabled returns incorrect/additional re...

Mono

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Jun 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "CSharpBugRepro.zip"2. In the Editor tabs section, press "Reproduce Bug" -> "By Clickin... Read more

0
votes
Fixed

[2D][SpriteShape] Corners are no longer Automatic by default after Path ...

Package: 2D Sprite Shape

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Jun 14, 2019

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Version/s: 2.1.0-preview.7

[2D][SpriteShape] Corners are no longer Automatic by default after Path was introduced How we can reproduce it using the example you... Read more

0
votes
Not Reproducible

[Windows 7] Crash on BufferD3D11::BeginWrite when importing LWRP's Terra...

Graphics - General

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Jun 19, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1

How to reproduce:1. Open the "BoatAttack-release-2019.1.zip" project Actual result: Unity crashes. Reproducible with: 2019.2.0a1, 20... Read more

0
votes
Won't Fix

Crash on memcpy_repmovs when entering Play mode

Graphics - General

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Jun 18, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "memcpy_repmovs_crash.zip" project2. Open the "Bubbles.unity" scene3. Select "realSenseVGA60" in the Hi... Read more

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