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[Android][Sensors] Gyroscope.current.angularVelocity differs from Input....
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/281 On android angularVelocity (new Input) is 10... Read more
[iOS, Android][Keyboard] Keyboard.current.keyboardLayout is always empty
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/269 Device: Google Pixel 2 Expected result: On ... Read more
Unity runtime has huge memory leak while rendering in batchmode on deskt...
To reproduce: 1) Open attached project and scene 2) Build a standalone player (tested on all three) 3) Run it normally Expected: N... Read more
[Android] Image is rendered outside of the Camera Viewport when scaling ...
Repro steps: 1. Open QA attached project "repro_1087001" 2. Build and Run on Android 3. Observe the borders of the image Expected: ... Read more
[LWRP] Scene view modes render objects black
Reproduction steps: 1. Open the attached project. 2. Open the "SampleScene". 3. Click on the "Shaded" button in the Scene View. 4. S... Read more
[XR][Daydream] Artifacts around VR eyes when using Post Processing layer...
Reproducible with: 1. Open attached project 2. Build & Run to some Daydream compatible device 3. Wait for "Bloom" effect to be shown... Read more
[Probuilder] Colour palettes in vertex color tool appears white
[Probuilder] Brush Color palettes in vertex color tool appear white. Steps To Reproduce 1. Create a project 2. Window -> Package M... Read more
[Linux Fedora] UnityWebReqeust https requests always fail returning code...
To reproduce: 1) Open attached project (used Windows, Linux Editor not supported on Fedora at the moment) 2) Build for Linux Standal... Read more
[Addressables] Asset gets separated from the Addressable Group when drag...
To reproduce: 1. Open the user's attached project 2. Open the scene "SampleScene" 3. Open the Addressables tab and notice that A, B,... Read more
UriFormatException: Invalid URI: The hostname could not be parsed when l...
Steps: 1. Open user's attached project ("bristol.zip") 2. Open scene "Template_Level" 3. Enter Play mode Expected: no error is show... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Visual distortions in the top half of the screen when changing resolution scale for Player built with Vulkan
- Game View is flipped upside down when HDR Debug Mode is set to Gamut View in the Lighting Rendering Debugger
- [Linux] Tooltips have an unset title which causes the inability to modify tooltip behavior on window managers
- Index Manager does not ping Index when only got one Index
- [Android] App in Split Screen resizes incorrectly and doesn't fill the entire window when rotating from landscape to upside-down portrait orientation