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[macOS][Metal] CGPROGRAM and ENDCG compute shader compilater error on Metal
To reproduce: 1. Open attached project 2. Reimport SimpleComputeShaderWithENDCG Actual: No error is produce but if you look at the ... Read more
[macOS][Metal] Internal compute shader error on metal
To reproduce: 1. Open attached project Actual: CopyCPUParticleToNewParticle shader doesn't compile and errors are thrown in consol... Read more
[Regression] Loading a scene that contains a ParticleSystem from an Asse...
How to reproduce: 1. Open user attached project 2. Open scene 'Boot' 3. Enter playmode and click the button labeled 'Load Broken' E... Read more
Memory and GPU usage increase on versions 5.5 and 5.6
Reproduction steps: 1. Open User's projects 2. Build to iOS 3. Deploy to device 4. Look at Debug navigator 5. Look at memory usage ... Read more
[macOS] Player view is rendered black when 'Virtual Reality Supported' i...
When VR support is enabled, the app is rendered black on macOS. Steps to reproduce: 1) Create a new project. 2) Check Player Settin... Read more
[Android] WaitForTargetFPS doesn't show up in profiler when multithrea...
How to reproduce: 1. Open the attached project "FPSTestProject.zip" 2. Disable multithreaded rendering in Android Player Settings 3.... Read more
[Linux Editor] Renaming exposed parameter of AudioMixer fails with "Begi...
When renaming an exposed parameter of Audio Mixer, renaming it fails and errors appear in the console. Steps to reproduce: 1) Open ... Read more
[CullingMask][Deferred] Directional light on Standard shader ignores cul...
To reproduce: 1. Open attached project; 2. Open Scene "Test"; 3. Notice that TestLayerObjects with Opaque and Cutout ignores culling... Read more
Major CPU spike in Release Builld when VR is disabled with SteamVR/OpenVR
Steps to reproduce: 1. Download and open the attached project 2. Build for Standalone 3. Start Task Manager 4. Start the build 5. Pr... Read more
Lightmapped static objects can't be moved in scene view while Play mode ...
To reproduce: 1. Open attached project; 2. Open the scene movelightmapobject; 3. Press play and try to move cube in Scene View. ( Yo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
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- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player