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Error message appears when two projects are opened and the first one is ...
How to reproduce: 1. Open "Bugs In 2018.3.zip" and let it fully load 2. Open "Bugs In 2018.3 Second Project.zip" and let it fully lo... Read more
Linux Editor crashes when accessing Jobs menu
To reproduce: 1) Create new project 2) Make sure it's set to .NET 4.x Equivalent in Player Settings 3) Import the following packages... Read more
[Terrain] Reset functionality not working for the component
Reset functionality not working for Terrain when reset via cogwheel. Steps to reproduce: 1) Create a new project. 2) Right-click i... Read more
[DirectX11] Editor flickers and occasionally crashes when continuously g...
How to reproduce: 1. Open user-submitted project (WindowsScreenFreezeRepro) 2. Open scene 'Test scene' 3. Enter Play Mode Expected ... Read more
[Pro builder] Unable to add pro-builder game objects in prefab editor
Unable to add pro-builder game objects in prefab editor Steps to repro: 1. Open attached or create a new project 2. Window > packag... Read more
[UI] Button's OnClick Action doesn't recognize methods when an Assembly ...
Repro steps: 1. Open user attached project 2. Open scene "Test" 3. Enter Play Mode 4. Press the Button in the Game View and observe ... Read more
TargetParameterCountException errors are thrown after importing 'Substan...
How to reproduce: 1. Open a new Unity project 2. Open Asset Store 3. Find "Substance in Unity" asset 4. Import it into the project 5... Read more
[Post Processing] Disabling Post-Process Layer does not disable Camera's...
Steps to reproduce: 1. Open user attached project 2. Enable debug view in the inspector 3. Create a new camera 4. Observe that m_for... Read more
"Vector2.Distance" is slower than "Vector3.Distance"
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Open the "Test" scene 3. Open the Profiler Window 4. Enter Play Mode 5. S... Read more
[UWP] Warning is printed in Visual Studios 2017 for a missing Visual Stu...
Steps to reproduce: 1. Create a new project 2. Switch platform to UWP 3. In build settings set Visual Studio version to 2017 4. Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1