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Unity crashes at Object::GetInstanceID when Activating or deactivating G...
Steps to reproduce: 1. Download 883781_repro.zip and open "new" scene 2. Select in Hierarchy "RoomPage" 3. Open Animation window and... Read more
GameObjects are not saved when instantiated from editor and there is no ...
Reproduction steps: 1. Open project attached (gameobjectNotSaved.zip) 2. Open scene "testScene" 3. Click on Window -> TestWindow 4. ... Read more
Assets are not saved if OnWillSaveAssets returns an array of paths large...
Reproduction Steps: 1. Import attached project. 2. Add a label in Inspector to the "Image" asset. 3. Observe in the console, that it... Read more
[macOS] Editor log shows all texture sizes as 0.1 kb when project is built
Reproduction steps: 1. Open the attached project with macOS machine. 2. Select the "test texture" in the project view. 3. Note, tha... Read more
Unity crashes on mono_custom_attrs_from_class when an incompatible scrip...
How to reproduce: 1. Open the attached project 2. Open a new scene 3. Find NavigationPoint prefab in the project and drag it to the ... Read more
Impossible to write from a Compute Shader to an integer based Render Tex...
Reproduction Steps: 1. Import attached project. 2. Open "testScene" scene. 3. In the hierarchy, select "TestHost". 4. In Inspector, ... Read more
Editor crashes when lengthSec value in Microphone.Start() is near to 1'0...
To reproduce: 1. Open project 2. Open 'Main' scene 3. Play scene Expected: scene will be played Actual: editor crashes Reproduce... Read more
"Invalid AABB b0" error appears in console when scene is running
Regression at least from Version 5.4.4p4 (0415a3f705c9) Steps: 1. Open attached project 2. Run "RealTimeMap" scene 3. Wait 3-5 sec ... Read more
Uncaught exception in async net callback
"Uncaught exception in async net callback: Object reference not set to an instance of an object" failed in attached project (importe... Read more
MissingReferenceException is thrown after updating ScriptableObject outs...
To reproduce: 1. Open attached object; 2. Create ScriptableAsset (Assets > Create > Test > Create MyScriptableObject); -make sure A... Read more
All about bugs
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