Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.5.1p3
Issue ID
883781
Regression
Yes
Unity crashes at Object::GetInstanceID when Activating or deactivating Game Object in Animation window
Steps to reproduce:
1. Download 883781_repro.zip and open "new" scene
2. Select in Hierarchy "RoomPage"
3. Open Animation window and select "DarkControlOffBig" animation
4. Activate or deactivate Game Objects in animation
Results: Unity crashes when Activating or deactivating Game Object in Animation Window
Reproduced with: 2017.1,0a1, 5.6.0b10, 5.5.2f1, 5.5.1p4, 5.5.1p2 (regression happened)
Not reproducible with: 5.5.1f1, 5.5.0f3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment