Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.5.1p3
Issue ID
883781
Regression
Yes
Unity crashes at Object::GetInstanceID when Activating or deactivating Game Object in Animation window
Steps to reproduce:
1. Download 883781_repro.zip and open "new" scene
2. Select in Hierarchy "RoomPage"
3. Open Animation window and select "DarkControlOffBig" animation
4. Activate or deactivate Game Objects in animation
Results: Unity crashes when Activating or deactivating Game Object in Animation Window
Reproduced with: 2017.1,0a1, 5.6.0b10, 5.5.2f1, 5.5.1p4, 5.5.1p2 (regression happened)
Not reproducible with: 5.5.1f1, 5.5.0f3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
Add comment