Search Issue Tracker

By Design

Votes

0

Found in

5.5.1f1

Issue ID

884504

Regression

No

GameObjects are not saved when instantiated from editor and there is no additional changes

Reproduction steps:
1. Open project attached (gameobjectNotSaved.zip)
2. Open scene "testScene"
3. Click on Window -> TestWindow
4. Click on the button "Create Object"
5. Close the window
6. Ctrl + S to save any changes
7. Close unity
8. Re open the project

Expected result: objects will be saved.
Actual result: objects are not saved.

Workaround: move any object before save.

Reproduced on: 5.3.7p3, 5.4.4p4, 5.5.2f1, 5.6.0b10

Comments (1)

  1. Peter77

    Feb 25, 2017 09:29

    I'd assume you have to call EditorSceneManager.MarkSceneDirty after creating all those objects via code.
    https://docs.unity3d.com/ScriptReference/SceneManagement.EditorSceneManager.MarkSceneDirty.html

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.