Search Issue Tracker
[LWRP] Found object is not highlighted in the Scene view while using LWRP
Steps:1. Open attached project or create a new from Lightweight RP template2. Open SampleScene3. Focus "Paint 5G Bucket" in the view... Read more
[Improved prefabs] "MissingReferenceException" is thrown on applying cha...
"MissingReferenceException" is thrown on applying changes through override window when a component is removed. Refer the attached vi... Read more
Models have deformations when they are imported from AssetBundle and Opt...
Steps to reproduce:1. Open users attached project "Demo.zip"2. Open Addressables window (Window > Asset Management > Addressab... Read more
[IL2CPP][macOS] IL2CPP fails to link debug symbols when build name has s...
How to reproduce:1. Create a new project2. Go to File > Build Settings > Player Settings3. Go to Other Settings > Configura... Read more
[macOS] Crash when calling Graphics.SetRenderTarget with a RenderTexture...
How to reproduce:1. Open attached project2. See if the NewBehaviourScript.cs is attached to any GameObject, if not - attach it3. Ent... Read more
Editor crashes when returning asset preview for a custom scriptable obje...
How to reproduce:1. Open the user-submitted project ("Bug Project.zip")2. In the Project Window find and click on the "Custom" objec... Read more
[Android] Crash (SIGBUS) occurs when reading the area where 4 bytes are ...
To reproduce:1. Download and open the attached project2. Build and run to the device Actual result: application crashesExpected resu... Read more
[Test Runner] Test Runner window pops out from where ever it is docked, ...
When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more
[ShaderGraph] 'Normal Reconstruct Z' Node can't be connected with Master...
How to reproduce:1. Create a new HDRP or LWRP template project2. Create a Shader Graph asset and open it3. Create 'Normal Reconstruc... Read more
[UWP] UnityWebRequests fail on UWP builds on Xbox One
How to reproduce:1. Open attached Unity project2. Build project to UWP3. Install and Run on Xbox Expected result: "Hello world" text... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code