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2
votes
By Design

Light2D - Sprite-Lit-Default material is not re-selectable if changed.

Package: Scriptable Render Pipeline Lightweight

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Jun 20, 2019

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Version/s: 6.7.1

If the Sprite Renderer material is changed you are unable to change it back to Sprite-Lit-Default. The default material seems to no ... Read more

0
votes
Fixed

Memory snapshot file name text is not highlighted correctly when selecti...

Package: Memory Profiler Package

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Jun 20, 2019

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Version/s: 0.1.0-preview.6

How to reproduce:1. Create a new project2. Install the Memory Profiler package3. Open the Memory Profiler Window (Window -> Analy... Read more

4
votes
Fixed

Crash on AudioManager::FixedUpdate when Starting Play mode after preview...

Audio

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Jun 14, 2019

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Version/s: 2019.1.0a12, 2019.2.0a1, 2019.3.0a1, 2019.3.0a6

How to reproduce:1. Open the attached project "1162906.zip"2. Open the Timeline window3. Select TL GameObject in the Hierarchy4. Pre... Read more

2
votes
Fixed

TextMeshPro InputField throws ArgumentOutOfRangeException when emptied w...

Package: TextMeshPro

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Jun 13, 2019

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Version/s: 1.4.0 - preview.1b

To reproduce: 1. Download attached "TextMeshProInputFieldCrash.zip" project and open in Unity2. Open "SampleScene" scene3. Build for... Read more

0
votes
By Design

[IL2CPP] Build fails when processing a .dll plugin

IL2CPP

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May 23, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1157129-IL2CPP_WebGL_compile_bug_report.zip")2. Try making a build with IL2CPP ... Read more

0
votes
By Design

[UniversalRP] SRP switching doesn't work even with manually adding Shade...

Package: Scriptable Render Pipeline Lightweight

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May 24, 2019

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Version/s: 6.7.1

To reproduce:1. Open the attached project;2. Build & Run;3. Press Space to switch scenes;4. See the difference between Editor be... Read more

0
votes
Duplicate

[macOS] Bug Reporter window is Dark when Apple System Appearance is set ...

Bugreporter

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Jun 20, 2019

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Version/s: 2019.3.0a6

To reproduce: 1. Press the Apple logo and select System Preferences...2. Press General3. Set System Appearance to Dark4. Open Unity ... Read more

0
votes
Duplicate

[Android] Performance regression when getting stack trace between 64bit ...

Android

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May 27, 2019

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Version/s: 2017.3, 2017.4.27f1, 2018.3, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "TestAndroid64bit.zip" project2. "Custom" -> "Build AssetBundle Android"3. "Custom" -> "Build Play... Read more

0
votes
Fixed

Crash on (nvoptix) optixQueryFunctionTable when opening project or light...

Progressive Lightmapper

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May 31, 2019

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Version/s: 2019.2.0a9, 2019.2.0b4

Create a new project.Close the editor.Open the project with -force-vulkan. => Crashes the editor with the following stack trace:0... Read more

0
votes
Duplicate

Setting Shader Texture2DArray via CommandBuffer/MaterialPropertyBlock/Ma...

Graphics - General

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Jun 13, 2019

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Version/s: 2017.4.0f1, 2018.3.10f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user-submitted project (Repro_Shader_Properties) or tester-submitted project (Repro_Shader_Properties_NoSRP... Read more

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