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0
votes
Fixed

Sprites in Sprite Atlas turn invisible in Game View and Scene View when ...

2D

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Mar 11, 2020

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Version/s: 2020.1.0a19, 2020.1.0a25, 2020.2

How to reproduce: 1. Open the user's project 2. Open "SampleScene" found in "Scenes" folder 3. Select "master" Sprite Atlas found in... Read more

0
votes
Fixed

[AIPlanner] DecisionController actions callback cannot be set back to Nu...

Package: AI Planner

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Mar 09, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached AIPlanner.zip 2. Open the Project window/Scenes/Main 3. In the Hierarchy window select Capsu... Read more

1
votes
Fixed

[iOS] Device token returns null after successful notifications authorisa...

Package: Mobile Notifications

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Feb 27, 2020

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Version/s: 1.0.4-preview9

How to reproduce: 1. Open the attached DeviceTokenIssue.zip project 2. Build for iOS and deploy the Xcode project to the iOS device... Read more

0
votes
Fixed

Error "unique_ptr move assignment error. rhs memory label does not match...

Scripting

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Mar 11, 2020

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Version/s: 2019.1.0a10

1. Go to default layout. 2. Move inspector or project browser windows somewhere. Doesn't always happen, but pretty frequent. (it sh... Read more

0
votes
Won't Fix

[Asset Importers] Unity doesn't re-create missing launcher files in the ...

Asset - Importers

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Mar 09, 2020

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Version/s: 2020.1.0a19, 2020.2.0a2

.npm, node and null files do not recreate while launching Unity for the first time. Steps to Reproduce: 1. Get a PC which didn't ha... Read more

0
votes
Fixed

[HDRP] Local Volume's profile shown as empty when reassigned

Package: Scriptable Render Pipeline HD

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Mar 11, 2020

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Version/s: 7.3.0

Versions tested: 2019.3.4f1 + 7.3.0 Steps to reproduce: 1) Open attached project or have a local volume with overrides in the scen... Read more

0
votes
Fixed

Errors appear in the console when global 2D light is selected in hierarchy

Package: Scriptable Render Pipeline Universal

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Mar 11, 2020

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Version/s: 8.0.1

Steps to reproduce - Open the attached project in Unity 2020.1.0b1 - Open the MainHUB scene - In the hierarchy, select Global Light ... Read more

0
votes
By Design

[Shaders] Material Shader's dropdown list button doesn't collapse the li...

Shaders

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Mar 11, 2020

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Version/s: 2019.1.0a12, 2019.2.0a1, 2019.3, 2020.1, 2020.2, 2020.2.0a3

The Material Shader's dropdown list button in the Inspector does not collapse the list after expanding it. Clicking anywhere else cl... Read more

0
votes
Fixed

[Improved prefab] Multiple component dependencies are added to a GameObj...

Scene Management

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Mar 11, 2020

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Version/s: 2020.2.0a3

Multiple component dependencies are added to a GameObject when undo is pressed after removing the dependency. Refer the attached vid... Read more

0
votes
Fixed

[Shuriken] Error is thrown continuously On selecting "Edit Points in Sce...

Visual Effects - Legacy

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Mar 11, 2020

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Version/s: 2020.1.0b1, 2020.2.0a2, 2020.2.0a3

"transform.position assign attempt for 'SceneCamera' is not valid. Input position is { NaN, NaN, NaN }" error is thrown continuously... Read more

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