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[iOS] App crashes and throws an NSInvalidArgumentException when accessin...
To reproduce: 1. Download attached "WebCamDevices.zip" project and open in Unity2. Open "WebCamDevicesCrash" scene3. Build for iOS4.... Read more
[WebGL] Mouse position and delta coordinates are inverted in WebGL build...
How to reproduce:1. Open the attached project ("case_1162154-Chromatic_Repro.zip")2. Open the repro scene ("SampleScene")3. Move the... Read more
Application crashes while warming up shader variant collection on Amazon...
To reproduce:1. Open attached project 'AdrenioAndroidVulkanGraphicsTest.zip"2. Build and run on Android device3. Observe the crash (... Read more
Shader compiler errors are occurring when using hull shader
How to reproduce:1. Open the attached 'Grass.zip' project2. Observe the Console Expected result: No errorsActual result: Shader comp... Read more
Editor crashes after quickly toggling Static checkbox for the baked game...
Editor crashes after quick toggling Static checkbox for the baked gameobject with LODs Steps to repro: 1. Open attached project and ... Read more
Editor Crashes/raises an Error when "colors" NativeArray in BeginSubPass...
How to reproduce:1. Open "SampleScene" Scene in the attached "test-render-pass.zip" Project2. Observe the Scene View3. Check the Con... Read more
Crash on AssetResolveTracker::Track when performing API Update after imp...
How to reproduce:1. Create a new project2. Import "Odin.unitypackage" package3. Press "Okay" in API Updater dialog Actual result: Un... Read more
[iOS] Rendering issues when using Legacy VertexLit Shader on iPhone 5
To reproduce:1. Open attached project "LegacyVertexLitBug.zip"2. Open "Sample.unity" scene3. Build for iOS4. Deploy the Xcode projec... Read more
Camera controlled by Cinemachine Framing Transposer will only reach half...
How to reproduce:1. Open attached project "case_1162074-MaxOrthoSize.zip" and scene "SampleScene"2. In Hierarchy window, select "CM ... Read more
A Model with 1 BlendShape does not show BlendShapes count info in Previe...
To reproduce: 1. Open Unity and create a New Project2. Import attached "CubeWith1Blendshape.fbx" and "CubeWith2Blendshapes.fbx" file... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject