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0
votes
By Design

[IL2CPP] Application crashes at vdso while creating WeakReference when b...

IL2CPP

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Jun 03, 2019

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Version/s: 2019.2.0b2

To reproduce:1. Open attached project2. Make sure player settings are set as below:Scripting Backend = IL2CPPC++ Compiler Configurat... Read more

0
votes
Fixed

[Editor] GameObject visibility toggle doesn't work with HDRP Template

Scene/Game View

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Jun 18, 2019

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Version/s: 2019.2.0b6

GameObject visibility toggle in the Hierarchy doesn't work with HDRP Template Steps to repro:1. Create a new project with HDRP Templ... Read more

2
votes
Fixed

[2D][LWRP 2D ShapeEditor][Spriteshape / Path] Path package from Spritesh...

Package: Scriptable Render Pipeline Lightweight

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Jun 19, 2019

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Version/s: "com.unity.render-pipelines.lightweight": "6.7.1"

[2D][LWRP 2D ShapeEditor][Spriteshape / Path] Path package from Spriteshape conflicts with the LWRP 2D renderer How we can reproduce... Read more

0
votes
Fixed

Changing Texture Shape throws name != m_OldBaseType.Name() and Assertion...

Asset - Importers

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Jun 15, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open user-submitted project (BugReport_Cubemap)2. Select the 'skynbox_2048_1536.jpg' in the Project window3. Cha... Read more

0
votes
Fixed

Cinemcahine - Cinemachine Collider warning appears in log when building ...

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Jun 18, 2019

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Version/s: 2019.2.0b6

Cinemachine Collider warning appears in log when building for Andriod Library\PackageCache\com.unity.cinemachine@2.3.4\Runtime\Behav... Read more

0
votes
Fixed

[TextMesh Pro] Using Ellipsis overflow causes some Emojis to turn into a...

Package: TextMeshPro

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Jun 18, 2019

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Version/s: 2.0.1

How to reproduce:1. Open the attached project named Case_11638252. Select the Text gameObject and move the right margin leftwards3. ... Read more

0
votes
Fixed

[Output] 'Transparent Render Queue' settings are not carried over when c...

Package: Visual Effect Graph

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Jun 19, 2019

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Version/s: 6.8.0

Repro steps:1. Create a default VFX asset2. Open it and select the Output3. Change the Output Transparent Render Queue to something ... Read more

0
votes
Fixed

[OSX] Shadows are not rendered when casted from/to probe-lit GI contribu...

Progressive Lightmapper

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Jun 19, 2019

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Version/s: 2019.2.0a3, 2019.2.0b6

Steps to repro: 1. Open attached project and 'SampleScene' scene; on OSX;2. Let the scene's lighting auto bake;3. Observe the plane.... Read more

0
votes
Fixed

[TMP] MissingReferenceException occurs on playing a scene with TMP dropdown

Package: TextMeshPro

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Jun 19, 2019

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Version/s: 2.0.1

Continuous multiple MissingReferenceException errors occur on running a scene with TMP dropdown GameObject Steps to repro:1. Open an... Read more

0
votes
Fixed

[TMP] Import TMP essentials button is disabled if TMP examples are impor...

Package: TextMeshPro

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Jun 19, 2019

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Version/s: 2.0.1

TMP Importer opens every time on opening any example scene, also Import TMP essentials button shows as disabled, if TMP examples are... Read more

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