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Animator.Rebind() resets game object position to the original instantiat...
To reproduce: 1. Open repro project 2. Open and play scene 3. Press 'space' Expected: after pressing 'space' key character will st... Read more
Shader compiler considers '//' after #pragma directive as an input variant
Steps to repro: 1. Open attached project; 2. In the Project folder go to Assets -> Materials; 3. Open 'StandardTest' shader; 4. No... Read more
Asset's path with backslashes (default windows directory separator) is n...
Mostly related to paths that are used on Windows Steps: 1. Open attached project 2. Open "TestScene" ==> "'Assets\Prefabs\test.pref... Read more
[IL2CPP] Failed running UnusedByteCodeStripper when building the project...
Steps to reproduce: 1. Open the attached project (IL2CPPTesting.zip) 2. Switch platform to Windows Store 3. Build for WSA Universal ... Read more
[IL2CPP] Errors when building the project: Failed running, Exception: [....
A bunch of long Errors appear when trying to build the project using IL2CPP. Steps to reproduce: 1. Open User's attached project (u... Read more
Collab - Crash on Publish/Revert/Rollback/Update operations
This is an unrecoverable, 100% on first commit Collab crash. It happens when the user is on a poor network while fetching the JSON c... Read more
Awaking Collab after computer inactivity requires the user to relog to Org
Assuming the user has a Collab-enabled project, and that the user has a project running. 1. Start Unity 2. Connect to any of your... Read more
[GPUInstancing] Draw calls number doubles after switching between active...
Steps to repro: 1. Open attached project and 't1InitialRepro' scene; 2. Launch the scene; 3. In the Game view click on Stats button... Read more
[SpriteRenderer] Tangent values are not correct on mobile
How to reproduce: 1. Open attached project 2. Build to mobile device 3. Compare visuals to editor (Images included) Reproduced on: ... Read more
Running Unity via command line with -buildTarget results in incorrect Pl...
Steps to reproduce: 1. Run Unity with command line -buildTarget android 2. Create a new project or launch any other project which pl... Read more
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