Search Issue Tracker
When property.name == "m_ParsedForm" is not used in case SerializedPrope...
To reproduce: 1. Download attached project and open it; 2. Right click the asset called "RightClickMe" and select the context menu o... Read more
b2Body::SetActive crash caused by specific prefab which has been created...
Steps to reproduce: 1. Open attached project "prefabtest.zip" 2. Open scene SampleScene-Alien-Level1.1 4. Break prefab instance (Gam... Read more
Textures are generated after undoing the shader change
Steps to reproduce : - import the project attached - expand the substance in the Project Browser - select the material - change th... Read more
[UI]Unable to change component's properties values in animation window
To reproduce: 1. Open attached project ("case 879381"); 2. Choose Text in hierarchy; 3. Make sure in Inspector window first is Outli... Read more
[Android] Scene has splash screen's background color hue while PlayFullS...
Resolution: Add UnityEngine.Rendering.SplashScreen.isFinished check before playing the video. Steps to reproduce: 1. Open attache... Read more
Moving objects in hierarchy window after starting play mode crashes unity
Steps to reproduce: 1. Open attached project 2. Start play mode 3. Move objects in Hierarchy window (watch attached video) -Crash R... Read more
AudioMixer panel causes GUI errors when playmode is started and a cache ...
Steps to reproduce: 1. Open the attached project (case_876588-AudioMixer (1).zip) 2. Configure a non-existing cache server (helpbox ... Read more
Asset Store preview is broken for animation clips
Steps to reproduce : - create a new project - in the Project Browser filter for Animation Clip - select the Asset Store tab - choos... Read more
NetworkServer is not active Error when trying to spawn a GameObject
Description: There seems to be a problem when trying to spawn a GameObject with Client window. In Client window you can see the obje... Read more
Memory leak using linear Color space when Game and Scene views are opene...
To reproduce: 1. Open project 2. Open 'Test' scene 3. Open activity monitor 4. Play the scene Expected: memory usage will be a litt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL]"TypeError: Cannot read properties of undefined (reading 'length')" error is thrown when starting the Player when config.autoSyncPersistentDataPath is set to true
- [UaaL] Freeze on "GetLightingSettingsOrDefaultsFallback()" when rotating device screen after unloading Unity framework
- A white vertical artifact is present when any Material from HDRI is used for a panoramic skybox
- Editor freezes when handling Havok collision interactions between a thin collider and the player controller
- No blue outline is shown on a folder in the Project tab when an external file is being dragged over the folder