Search Issue Tracker
[Preset Manager] Field doesn't show Type mismatch when overwritten by an...
Default Presets field doesn't show Type mismatch when overwritten by another Preset Steps to repro:1. Create a new project2. Hierarc... Read more
[Presets] Unity conversion dropdown text gets clipped when "Centimetre" ...
Unity conversion dropdown text gets clipped when "Centimetre" option is selected in SketchupImporter preset. Steps to repro:1. Open ... Read more
Export Asset from the ProBuilder Menu deletes UV2
How to reproduce:1. Open the attached "ProbuilderExportBug.zip" project2. Select the Cube in the Hierarchy3. Open Tools > ProBuil... Read more
[iOS] App crashes and throws an NSInvalidArgumentException when accessin...
To reproduce: 1. Download attached "WebCamDevices.zip" project and open in Unity2. Open "WebCamDevicesCrash" scene3. Build for iOS4.... Read more
[WebGL] Mouse position and delta coordinates are inverted in WebGL build...
How to reproduce:1. Open the attached project ("case_1162154-Chromatic_Repro.zip")2. Open the repro scene ("SampleScene")3. Move the... Read more
Application crashes while warming up shader variant collection on Amazon...
To reproduce:1. Open attached project 'AdrenioAndroidVulkanGraphicsTest.zip"2. Build and run on Android device3. Observe the crash (... Read more
Shader compiler errors are occurring when using hull shader
How to reproduce:1. Open the attached 'Grass.zip' project2. Observe the Console Expected result: No errorsActual result: Shader comp... Read more
Editor crashes after quickly toggling Static checkbox for the baked game...
Editor crashes after quick toggling Static checkbox for the baked gameobject with LODs Steps to repro: 1. Open attached project and ... Read more
Editor Crashes/raises an Error when "colors" NativeArray in BeginSubPass...
How to reproduce:1. Open "SampleScene" Scene in the attached "test-render-pass.zip" Project2. Observe the Scene View3. Check the Con... Read more
Crash on AssetResolveTracker::Track when performing API Update after imp...
How to reproduce:1. Create a new project2. Import "Odin.unitypackage" package3. Press "Okay" in API Updater dialog Actual result: Un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open