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[IL2CPP] Build fails when using 'in' parameters in interface definition
Steps to reproduce: 1. Download attached project 2. Build "SampleScene" on IL2CPP backend Expected results: Project successfully b... Read more
[Android] GPU Instanced mesh rendered with artifacts on Adreno 630 devices
How to reproduce: 1. Open attached "PostProcessingMaster" project 2. Deploy and run on Android device Expected result - Cube is ren... Read more
[Profiler] ArgumentNullException thrown in the console when "Show Relate...
[Profiler] ArgumentNullException thrown in the console when "Show Related Object" option is selected for a sample 1. Open a new Pro... Read more
Left and right eyes are swapped in VR headset when playing a 360-video t...
How to reproduce: 1. Open the attached project 2. In Build Settings, set the Target Platform to UWP 3. In Player Settings, enable Vi... Read more
Unity freezes when entering and exiting Play Mode often while using Rect...
How to reproduce: 1. Open the attached project (ownCloud link below) 2. Enter Play Mode 3. Exit Play Mode 4. Repeat 2-3 steps few ti... Read more
[Android] READ_EXTERNAL_STORAGE gets added twice to android manifest whi...
Steps to reproduce: 1. Open user attached project and build it with development build unchecked 2. Open Android Studio 3. Go to Buil... Read more
[Bolt] GUI Text Width is not calculated correctly when moving from one R...
please follow case 1096878 for back ports, are the underlying issue/fix is the same (@etiennec) To reproduce: 1. Download the atta... Read more
Editor crashes on AudioManager::FixedUpdate when transitioning/loading S...
How to reproduce: 1. Open attached "DarkShapesVR" project and load Scene "Scene00Beach" 2. Enter Play Mode and wait 2min~ until Scen... Read more
[2D] Changing the X and Y positions of a sliced sprite in the Sprite Edi...
A gif is attached to demonstrate (also attached gif of how this looks in 2017.3.1.p4 - it behaves slightly differently) Steps to re... Read more
[2D] Editor crashes on packing master atlas when it's used by a variant ...
Editor crashes on packing master atlas after its settings are changed and when it's used by a packed variant atlas Steps to Repro: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1