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[iOS][Xcode] Deployement target in Xcode is 9.1 when in Unity set to 9.0
To reproduce:1. Create new project2. Select iOS as build platform3. In the Player settings set Target minimum iOS Version to 9.04. B... Read more
[Backport] Build fails with Object reference not set Exception when Buil...
How to reproduce:1. Open the attached "HB SB Umpire Training Quest.zip" Project2. Build the project Expected Behavior: The project b... Read more
Adding an item to database and adjusting the script crashes the Editor
Steps to reproduce:Try opening the attached project. Actual result:The "Unity Bug Reporter" window appears and the project cannot be... Read more
[Profiler] Taking a detailed memory sample triggers a crash (after calli...
To Reproduce: 1. Open & run the attached project.2. Open profiler, select Memory and change to detailed.3. Click the button (it ... Read more
[HDRP] InvalidOperationException errors are thrown on changing Custom Pa...
-Custome Pass renderer disappears along with InvalidOperationException on changing Custom Pass renderers index.-Custom Pass list opt... Read more
RenderTexture is not initialized when it is set as Material's Texture
How to reproduce:1. Open the attached “IN-114351” project2. Locate and enter “SampleScene“ scene3. In Project window, locate “rt“ Re... Read more
Some Textures are wrongly imported and interpreted as Single Channel Cub...
User's attached texture is interpreted as a Single Channel Cube map instead of a Default 2D texture when importing in Unity 5.5. As ... Read more
[ECS] SkinnedMeshRenderer does not render while using Command Buffer Ins...
Reproduction steps: 1. Open "1157346" project2. Open "withSkinnedMeshRenderer" scene3. Enter Play mode4. Notice that a humanoid mode... Read more
[HDRP] PBR Sky Air Attenuation Distance Intensity field value is reset t...
PBR Sky Air Attenuation Distance Intensity field value is reset to 0 when the window is closed, although the intensity is not reset ... Read more
A yellow triangle appears when image file from Assets/Editor Default Res...
Reproduction steps:1. Open the "1396851.zip" project2. Open Assets > EditorGuiUtilityLoadEquivalent.uxml3. In the UI Builder's Hi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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