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3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more

0
votes
By Design

[ANDROID] Crash caused by Signal 6 when running Unity as an exported pro...

Mobile

-

May 31, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.9f1, 2021.2

Reproduction steps:1) Create a new Unity project2) Switch platform to Android3) Export the project and import it to Android Studio4)... Read more

0
votes
Fixed

Missing icon for Analytics Tracker

Inspector Functionality

-

Dec 06, 2016

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Version/s: 5.5.0f3

Steps to reproduce : - create a new game object- go to Add Component- select Analytics > Analytics Tracker and notice the missing... Read more

0
votes
Fixed

[iOS]Setting Color Buffer's StoreAction to Don’t care does not change th...

iOS

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Oct 03, 2019

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Version/s: 2018.4, 2018.4.8f1, 2019.2, 2019.3

How to reproduce:1. Open the attached Archive.zip project2. Build for iOS and open the Xcode project3. Go to Menu bar-> Product-&... Read more

0
votes
Fixed

[Profiler] Taking a detailed memory sample triggers a crash (after calli...

Profiling

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Feb 06, 2015

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Version/s: 5.0.0b22

To Reproduce: 1. Open & run the attached project.2. Open profiler, select Memory and change to detailed.3. Click the button (it ... Read more

0
votes
Fixed

[HDRP] InvalidOperationException errors are thrown on changing Custom Pa...

Package: Scriptable Render Pipeline HD

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Nov 06, 2020

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Version/s: 10.1.0

-Custome Pass renderer disappears along with InvalidOperationException on changing Custom Pass renderers index.-Custom Pass list opt... Read more

0
votes
Fixed

"Shader error in 'Wolf/Diffuse (Cutout)': Invalid conditional expression...

Shader System

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Jun 12, 2021

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Version/s: 2020.2.0a13, 2021.1, 2021.2, 2021.2.0a20, 2022.1

How to reproduce:1. Open the user's attached "ShaderError.zip" project2. Right-click on the "Diffuse_Cutout" Asset3. Press the "Reim... Read more

4
votes
Fixed

Executing CommandBuffer in Windows Standalone build crashes it

Graphics - General

-

Aug 31, 2016

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Version/s: 5.4.0f3

Reproduction:1. Open the "bug.zip" project2. Build the only scene on Windows standalone platform3. Play the build4. Press F1-Observe... Read more

0
votes
Fixed

[WSA][UWP]Plugins marked compatible with .NET scripting backend, partici...

Windows Store Apps

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Jul 01, 2016

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Version/s: 5.3.5p5

The real bug here is Assets\CryptAES\Universal\CryptAES.dll is marked as compatible with .Dot Net backend. But even though we're bui... Read more

1
votes
Fixed

[XCode] [iOS] "UNITY_USES_REMOTE_NOTIFICATIONS" is set to 1 by default

Mobile

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Feb 18, 2017

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Version/s: 5.5.1f1

Reproduction steps:1. Create new project2. Build to iOS platform3. Open Xcode project4. Open "Classes/Preprocessor.h" code5. Notice ... Read more

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