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Object highlight in Hierarchy lags behind the mouse when moving quickly ...
Steps to reproduce: 1. Create a new project 2. Make Hierarchy window as long as possible and fill it in with game objects 3. Quickly... Read more
Prefabs with ‘Canvas’ Component in one of their children do not have a ‘...
How to reproduce: 1. Open user-submitted project (OpenPrefab_UI_Unparent_To_CanvasFakeObject) 2. Open the 'ObjectWithNoCanvas' prefa... Read more
[Android] Razer phone pitches down and glitches out playback from microp...
Steps to reproduce: 1. Open attached project 2. Go to Edit->Settings->Audio and make sure "DSP Buffer Size" is set to "Good latency"... Read more
[Android] OpenURL() doesn't open local files on > Android 6 if Target AP...
Steps to reproduce: 1. Open QA attached project 2. Add a file (preferably an image (included in the project)) to the persistantDataP... Read more
Crash in (arcore_instant_preview_unity_pl) Update when trying to build H...
To reproduce: 1. Open attached project 2. Press Play 3. In the drop-down menu choose HelloAR 4. In popped up table press Build Actu... Read more
Editor freezes when trying to add script to a Prefab that has same script
Steps to reproduce: 1. Open attached project "case_1089690-TestFailingUnity2018-3-b4.zip" 2. Press on "OpenMe" in Hierarchy 3. Add a... Read more
Baking is stuck when clicking Generate Lighting button after exiting fro...
Prerequisites: For repro you'll need to download '[Particles] FTP' project from Collab. Steps to repro: 1. Download the project fr... Read more
[WSA] BluetoothLEDevice.FromIdAsync() thowns an exception on IL2CPP backend
Steps to reproduce: 1. Download 1088764_repro.zip 2. Switch platform to UWP 3. Build "Test" scene on IL2CPP 4. Open VS solution 5. B... Read more
Importing Sprites into the Animation Timeline results in some Sprites be...
How to reproduce: 1. Open the project attached by the user (SpriteAnimation.zip) 2. Open the "SampleScene" Scene 3. Open the Animati... Read more
PlayerSettings.SetScriptingDefineSymbolsForGroup behaves differently whe...
How to reproduce: Editor: 1. Open the user's attached project 2. In the menu bar go to Build and select Build Player Batch Mode: 1.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1