Search Issue Tracker

0
votes
Fixed

[Linux] Builds with custom cursor also display system cursor if the buil...

Linux

-

Feb 26, 2017

-

Version/s: 5.6.0b9

When building a Linux standalone build from Windows, if a custom cursor is used, the default system cursor is visible as well. Repr... Read more

0
votes
By Design

Unity crashes when changing canvas layer in script

UI

-

Mar 02, 2017

-

Version/s: 5.5.2f1

Steps to reproduce: 1. Download 886538_repro.zip and open "start" scene 2. Press play. Results: Unity crashes when changing instant... Read more

0
votes
Won't Fix

Entering play mode causes 'MemoryStream is corrupted' error

Serialization

-

Mar 01, 2017

-

Version/s: 5.5.1f1

Entering play mode causes MemoryStream is corrupted' error leading to force quit. To reproduce: 1. Open the project. 2. In the pro... Read more

0
votes
By Design

Gradle build with UI elements added inside Android Studio are not drawn

Android

-

Mar 12, 2017

-

Version/s: 5.6.0b11

Reproduction steps: 1) Create new project 2) Export empty project with Gradle build -- There are some changes which have to be done ... Read more

0
votes
Won't Fix

Editor crashes when a specific scene is played/stopped multiple times us...

Scripting

-

Mar 16, 2017

-

Version/s: 5.5.1f1

To reproduce: 1. Open project 2. Play/stop scene multiple times using CTRL+P until editor will crash (easiest to reproduce on 2017.1... Read more

2
votes
Not Reproducible

Asset bundle audio play cause FMOD resource not found error when second ...

Scene Management

-

Jan 11, 2017

-

Version/s: 5.5.0f3

How to reproduce: 1. Open "FMODBUGPROJECTV2.zip " project from owncloud 2. Go to Tools -> AssetBundles and disable Simulate Asset Bu... Read more

0
votes
Postponed

Physics.UpdateCloth in 5.6 takes 3 times longer than in 5.5

Physics

-

Feb 07, 2017

-

Version/s: 5.6.0b5

Physics.UpdateCloth in 5.6 takes 3 times longer than in 5.5. In 5.5 it takes ~1.5ms and in 5.6 it takes ~4.5ms. Reproduction steps:... Read more

0
votes
Fixed

Need to reselect terrain in order to apply changes on brush

Terrain

-

Mar 13, 2017

-

Version/s: 5.5.2f1

When the terrain is modified the brush needs to be reselected in order to change the brush settings. Texture painting does not work.... Read more

0
votes
Won't Fix

Function GetComponent<Animator>().Rebind() does not work when child Game...

Animation

-

Mar 15, 2017

-

Version/s: 5.5.2f1

To reproduce: 1. Download attached project and open it 2. Open scene main 3. Press Play and see that top red knob doesn't move Actu... Read more

0
votes
Fixed

SetBool function is not called when the object is set to inactive

Animation

-

Mar 16, 2017

-

Version/s: 5.5.2f1

When a SetBool function is called the ButterflyBoid(Clone) should be in idle state, however the function does not appear to be calle... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.