Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.2f1
Issue ID
891580
Regression
No
Function GetComponent<Animator>().Rebind() does not work when child GameObject has the same name as Prefab
To reproduce:
1. Download attached project and open it
2. Open scene main
3. Press Play and see that top red knob doesn't move
Actual result: child GameObject is not being animated, when it has the same name as the Prefab.
Expected result: child GameObject should be animated, when it has the same name as the Prefab.
Reproduced in: 5.4.5f1; 5.5.0f3; 5.6.0b11; 2017.1.0a4
Note: If you change the name of gameobject (Swap Target) to any other name the broken object moves.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime
Add comment