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Handles.Disc function performance is very slow in Scene View
How to reproduce:1. Open attached project2. Open SampleScene3. Select GameObject Cube4. Notice a performance drop in the Scene View5... Read more
Aborted UnityWebRequest does not clean up partly downloaded resources
Steps to reproduce:1. Open the attached project2. Build and run to Android device3. On device, open Settings -> Apps -> AssetB... Read more
Animated transform local position is locked in Play mode when its Animat...
How to reproduce:1. Make a project with the user's attached 'timeline_issue.unitypackage', open 'timeline_issue' scene2. Enter Play ... Read more
[Input System][Windows] 'Add to List' popup list of devices when creatin...
How to reproduce:1. Open user-submitted project (New Unity Project (14))2. Open 'New Controls' Input Actions asset3. Select 'All Con... Read more
[HDRP/Shadergraph] Exposure node breaks when attached to the Master Node...
How to reproduce:1. Create and open a new HDRP project2. Create and open a new PBR graph3. Add an exposure node and attach its outpu... Read more
Freeze or crash on memcpy when importing .asset file
How to reproduce:1. Create a new project2. Import the files from "Dialogue Databases.zip" Actual result: Unity crashes. Reproducible... Read more
[MacOS] 2D Roguelike Tutorial crashes on import from Unity HUB
Steps to repro:1. Open UnityHUB2. Download and start 2D Roguelike Tutorial Actual result: Editor crashes Reproduced in: 2019.1.8f1Co... Read more
First frame of TextMeshPro text is rendered as squares
How to reproduce:1. Open attached project "TmpBug.zip"2. Enter Play mode (the Editor will be paused automatically)3. Observe Game or... Read more
[GraphView] IEdgeConnectorListener.OnDrop() is called even when there is...
How to reproduce:1. Open the user-submitted project ("GraphViewPractice.zip")2. Go to "MyGraph" -> "Open Window"3. In the newly o... Read more
Asset importer crashes when importing a shader and Unity freezes if you ...
Steps to reproduce:1. Open the project attached by QA;2. Reimport the shader. Expected: Editor does not freeze, the shader is succes... Read more
All about bugs
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