Search Issue Tracker
[XR][XRSDK][Oculus Quest][IL2CPP] Black screen appears on launch in apps...
Repro steps: 1. Open QA attached project "repro_1227107" 2. Make sure IL2CPP is enabled 3. Build and Run 4. App launches and skybox ... Read more
[XR] OculusUsages indexTouch, thumbTouch, volumeDown, volumeUp always re...
Repro steps: 1. Open attached project ("OculusUsagesReprop.zip") 2. Build and Run on a Quest/Rift 3. Touch the left trigger 4. Touch... Read more
Project fails to build from commandline when building to other platform
How to reproduce: 1. Download and unzip the folder (link is in the edit) 2. Open the folder -> Edit both .bat files Editor path to t... Read more
Preview icons in Project Window are different from Inspector Preview Win...
How to reproduce: 1. Open user attached project "UnityTextureImporterBug.zip" 2. Observe Preview icons in Project Window and Preview... Read more
[Profile Analyzer] Marker Details revert to ordering by "Median" column ...
Reproduction steps: 1. Open attached project "ProfiAnalyze2020.2.zip" 2. In Profile Analyzer window, Load "capture1.pdata" 3. In "Ma... Read more
Unclear error (The file '' seems to have merge conflicts...) is thrown w...
How to reproduce: 1. Open the attached 'project-1228574.zip' project 2. Open the 'GameObject' prefab with a text editor 3. Add '<<<'... Read more
Default Scripting Backend in Universal Render Pipeline template is set t...
Steps to reproduce: 1. Create new project using Universal Rendering Pipeline template 2. Open Project Settings and in Player Settin... Read more
Texture importer assigns wrong texture compression formats to lightmap t...
Steps to reproduce: 1. Download and open the attached project 2. Open the SampleScene 3. Make sure that Auto Generate is disabled 4... Read more
[HDRP] "Show Light by types" drop-down elements do not hide on closing d...
On closing "Show Light By Types" drop-down following properties do not hide: -Show Directional Lights. -Show Punctual Lights. -Show... Read more
[HDRP] Volumetric light bias issue near geometry
Reproduction: 1) Change manifest 2) Open scene Volumetric_bias 3) Notice the artifacts near geometry Note: this was spotted by the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Isometric Tilemap incorrectly sorts Tiles when Sort Order is set to "Bottom Right" or "Top Left"
- [WebGL] Audio track with a loop point defined plays from the start when looping
- [Android] Semaphore.WaitForSignal causes ~200ms stalls when Dithering Node in a ShaderGraph is enabled on Samsung J7
- "Branch Group" tools have missing tooltips
- ExecuteMethod uses cached data when running validations after a CI checkout