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Screen.SetResolution works incorrectly when DPI scaling is set to anythi...
Workaround: divide 96 by logical DPI and then multiply that with the width and height of the resolution before calling Screen.SetRes... Read more
After deletion of UI Dropdown element NullReferenceException: (null) is...
To reproduce: 1.Create new Unit project. 2.Create Dropdown UI element. 3.Change it's Image component's Source image property from U... Read more
When the path of project is loaded with " .. " in the end, project name ...
To reproduce: 1. Use this batch file in the Assets folder to load unity: pushd %~dp0 start "" "D:\Unity550f3\Editor\Unity.exe" -pro... Read more
[iOS] NotificationServices.remoteNotifications contains two elements whe...
NotificationServices.remoteNotifications contains two elements instead of one, when a notification is received through APNs. Steps ... Read more
Undocking editor tab throws NullReferenceException
Steps to reproduce: 1. Create new project with default layout 2. Undock any tab to "float" (tested with Console, Project and Inspec... Read more
Stopping network client/server in editor causes it to hang when network ...
Steps to reproduce: First way: 1. Open attached project 2. Open "offline_scene" and run it 3. Start and stop server - notice that e... Read more
[Metal] VideoPlayer crashes on rapid reloads with "libobjc.A.dylib`objc_...
Reproduction steps: 1. Open the attached "Archive project" 2. Build and run it for iOS. 3. Rapidly touch the screen to reload the v... Read more
When CharacterController.detectCollisions is set to false, it still dete...
Reproduction steps: 1. Open the attached project; 2. Enter Play mode and go to the cube; Actual result: the character collides with... Read more
Embedded resources in WebGL export only working with fully enabled excep...
Reproduction Steps: 1- Download attached project. 2- Build solution ResourceLoader. 3- Put built assembly(ResourceLoader.dll) into A... Read more
Editor crashes when switching target platform after making a build
Steps to reproduce: 1. Open new Unity project 2. Open 'Build Settings' window and build the project 3. Select other platform and cl... Read more
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