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[FixInGit1.4] If publish fails or editor restarts, file changes on subse...
If Collab publish fails, or editor restarts, moved files which also have content changes never publish the content changes Steps to ... Read more
Physics.ClosestPoint with convex MeshCollider returns MeshCollider's piv...
To reproduce:1. Open attached project "Justins_TestClosestPoint.zip".2. Open and Play "TestScene". Expected result: Blue cube is alw... Read more
Curve Editor - Box tool not showing on selection after undo
Curve Editor - Box tool not showing on selection after undo. Repro:1- Open project in attachment.2- Open scene 'Repro'.3- Selection ... Read more
PrefabUtility.RecordPrefabInstancePropertyModifications not saving prefa...
Steps to reproduce:1. Open attached project2. Open "Scene1" scene3. Go to menu TestPrefab -> ModifyAndSaveInstance4. Cube gets sc... Read more
PropertyField doesn't show enum popup when used in ScriptedImporterEditor
How to reproduce:1. Download attached project file2. Select "Test.test" in the project Assets Window3. Check the inspector. It has "... Read more
[Regression] Unity UI image/button artifacts on Play Mode
How to reproduce:1. Download attached project file and open "MainMenu" scene2. Enter Play Mode Actual result: While in Play Mode all... Read more
A cloth component attached to an object disables the Transform tools
How to reproduce: 1. Open any (new) project2. Create any Unity primitive (Cube, Sphere, Plane, etc)3. Attach a Cloth component to it... Read more
Setting a breakpoint for void Start() function and going into play mode ...
To reproduce:1. Open attached Unity project "test_unity3d.7z"2. Open "scene" scene3. Open "script.cs" in visual studio4. Make a brea... Read more
Crash in SplatDatabase::RecalculateBasemap when accessing scene that con...
How to reproduce:1. Open the attached user project and "CrashTest" scene Expected result: Scene opens and console prints out info ab... Read more
WorldNormalVector using in surface shader can't get proper value in GI c...
How to reproduce:1. Download attached project file and open "Normal" Scene (you can see the Sphere in black color)2. Open 'NewBakeSh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS