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ExecuteInEditMode does not generate checkbox near the script
Reproduction steps:1. Open the attached project and open scene "test"3. Select Cube4. Notice that cube has two scripts ("test" and "... Read more
BuildAssetBundles ignores modified prefab if scene/project was not saved
Steps to reproduce:1. Open attached project "ScriptableObjectToAssetBundleTest.zip"2. In file menu bar click "Test->BuildAssetBun... Read more
[iOS] Social.ShowLeaderboardUI() open the AchievementsUI window
To Reproduce: 1. Build and run the attached project.2. CLick Authenticate.3. Observe that both 'Social.ShowLeaderboardUI' and 'Socia... Read more
[Linux][OpenGL core] crash on startup after screen dialog in 32bit machine
-e: see title, just crashes after confirming screen dialog. doesn't crash with -force-opengl. -repro:--build a empty x86 linux proje... Read more
[WP8.1] Visual assets (tiles, icons, etc.) aren't included into VS solution
Reproduction steps: 1. Open the attached project2. Build to "Phone 8.1"3. Open the solution -> Manifest file -> Visual Assets4... Read more
[UWP] Number of errors with Visual Assets in the generated solution
Reproduction steps: 1. Open the attached project2. Build to Universal 103. Open the generated solution -> manifest file -> Vis... Read more
Bloom Shader compilation fails on device
How to reproduce: 1. Open attached project2. Build to iOS and run- Note the Shader log error in the Xcode log and a lack of bloom in... Read more
"Unable to load the icon: sv_icon_dot11_pix16_gizmo." errors spam consol...
Regression from Version 5.4.0b5 (60658ab74c44)Steps:1. Create a project2. Create a GameObject3. Click on "Cube" gizmo near to the na... Read more
[Editor][Scene view] navigating scene view performance regression
Steps to reproduce:1) open users attached or an empty unity project2) navigate scene view with WASD + Shift + mouse Results: freezin... Read more
[OSX] Application.version returns Application.unityVersion in OSX Editor
Steps to reproduce: 1. Open attached project (version_info.zip)2. Switch build target to iOS3. Open and play 'main' scene4. Check th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved