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[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...
To reproduce:1. Open attached project2. Build for Oculus GO while having logcat enabled3. When built, start the application in Oculu... Read more
[Mobile] Tiled GPU perf. warning is thrown when Emulating Graphics with ...
To reproduce: 1. Download attached “case_675421-ViewportIssueExample.zip" project and open in Unity2. Open "TestScene" scene3. Chang... Read more
Grab RenderTexture from a particle shader is executed even if the Partic...
How to reproduce:1. Open the attached "BugParticleGrabPass.zip" project2. Open scene "SampleScene"3. Enter Play mode4. Open and enab... Read more
[Subdivide] Null ref in ConnectElements when trying to subdivide faces
To reproduce:1. Open attached project2. Open Samplescene3. Select Cube object4. Try Subdivide Object5. There is a warning "Triangula... Read more
It is not possible to write Unit Tests in C# that Fakes modal dialogs
To reproduce: 1. Download attached “UnitTestFaking.zip" project and open in Unity2. Open Test Runner3. Press EditMode tab4. Select "... Read more
[LWRP][Vulkan] VFX Graph are not rendered or flickering on Mali GPU, cra...
To reproduce:1. Create a new project;2. Create a default VFX Graph;3. Drag it to the scene;4. Build and run the scene on Android dev... Read more
[Blendshapes] Mesh of fbx gets deformed during its animation when fbx is...
Steps to reproduce:1. Open attached project "GorwingOrYounging.zip"2. Open and Play "MyScene"3. In the bottom-right corner see the s... Read more
[Mac] Black screen and PostProcessing errors when updating the project t...
How to reproduce:1. Open the project2. Observe the console3. Observe Game, Scene views Expected result: The views are renderedActual... Read more
Speedtree assets are reimported when refocusing on the Unity Editor
How to reproduce:1. Open the attached project "PrefabBugRepro.zip"2. Focus away from the Unity Editor by left-clicking another progr... Read more
[SRP][Android] No linear to sRGB conversion for GUI
Reproduction steps: 1. Open "1155719" project and "1" scene2. Enter Play mode3. Notice how the GUI is rendered4. Build & Run for... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size