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InspectorElement does not get updated when using Bind()
How to reproduce:1. Open the attached '1299036.zip' project2. In the top bar menu select 'Bug Reports' > 'Inspector Element Bindi... Read more
[XR SDK] Player window image scaling is multiplied when Player window is...
Reproduction steps:1. Create a new project2. Enable XR SDK (Project Settings->XR Plug-in Management)3. Enable MockHMD Plug-in pro... Read more
[TMP] Using Ellipsis Overflow with animated emoji's makes the last emoji...
How to reproduce:1. Open the attached "1303672_Repro" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Observe the Gam... Read more
[HDRP] Area light does not light HDRP Hair & Fabric shader
Repro steps :- Open attached project- Open SampleScene- Notice that the gameobject "light" affects all the shaders- Now change the l... Read more
Prefab's thumbnail isn't updated when shader is modified
How to reproduce it:1. Open attached project '1298200.zip'2. Open the 'Presents' > 'Prefabs' folder in the Project view3. Select ... Read more
Crash after "Assertion failed on expression: 'bakedLightChannel < 4'" wh...
Reproduction steps:1. Open the user's attached project2. Open scene "SampleScene"3. In the Hierarchy, select "World" > "Terrain" ... Read more
[URP] Bokeh Depth of Field is applied incorrectly when the Main Camera h...
How to reproduce:1. Open the user's attached "DOFInconsistency.zip" project2. Open the "SampleScene" Scene3. Observe the Depth of Fi... Read more
[SRP] "unrecognized identifier 'Texture2DMS_float'" Shader error is thro...
How to reproduce:1. Open the user's attached "TestHighpTexture2DMS.zip" project2. Change the "Texture2DMSArray" to "Texture2DMS_floa... Read more
[Profiler] Data shows timing near 0 when loading in data that was saved ...
How to reproduce:1. Create a new Unity 2020.2.1f1 project2. Open the Profiler (Window->Analysis->General)3. Press the load but... Read more
Wrong scaling in the render paths view mode
How to reproduce1) Open gfx tests project https://ono.unity3d.com/test-data/gfx-tests2) Open scene /857-BakedLighting_LightModes_Sha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size