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Transform Component displays Z-Axis and X-Axis values changing when Tran...
Steps to reproduce:1. Open users attached project "OccultVoxel.zip"2. Navigate to Project -> Assets -> Scenes and open "TestSc... Read more
[Linux][Editor] "Cursor.visible = false" does not work in play mode in t...
To reproduce:1) Open the attached project and scene2) Play it3) Hover your cursor over the cube Expected: It becomes invisible while... Read more
[ECS] Build fails with ECS package
Steps to reproduce:1. Create a new project2. Add Entities package3. Build a Standalone player Results: IL2CPP Player build fails. Re... Read more
Hierarchy and Scene tabs get corrupted when missing prefab is replaced b...
How to reproduce:1. Create a new project2. Create a prefab3. Open it in the Prefab mode4. Duplicate the prefab5. Delete the root pre... Read more
[Windows] Gampad stick not navigating right in UI
-e: see title, stick only navigates right--customer says it works on OSX -repro:--open attached project--pug in gamepad--start test ... Read more
Mesh::RecalculateSubmeshBoundsInternal crashes when writing "<material=1...
To reproduce: 1. Open Unity and create a New Project2. In Hierarchy create an empty GameObject3. Add to it "Text Mesh" component4. I... Read more
Mixed Light source is affecting the static objects that already have the...
Key elements of reproduction: Mixed Light mode, asset bundles and Multi-loaded scenes To reproduce:1. Open attached project2. In Edi... Read more
Header name is overlapping other fields in the Inspector when Header con...
To reproduce:1. Open the QA's attached project2. Open the Sample Scene3. Select "Header" game object in the hierarchy4. Take a look ... Read more
[Build&Run] Build fails with unclear error message.
How to reproduce:1. Download the attached project or import it from AssetStore -> Crashy Racing2. Switch platform to Android/iOS ... Read more
"Cannot access a disposed object" exception when processing requests sim...
Steps to reproduce:1. Open user-supplied project ("BugReport.zip")2. Run Scene "SampleScene" Expected: no error is thrownActual: err... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size