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[Mobile] [LWRP] Meshes are not rendered in the scene, only the skybox
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Graphics API is set to Gles3 and Color space(Androi... Read more
Shadows are not rendered when Mesh Renderer Cast Shadows parameter is se...
How to reproduce: 1. Open the attached project 2. Go to the Inspector window -> Mesh Renderer -> Cast Shadows 3. Set Cast Shadows p... Read more
typeof(System.Action).BaseType.GetMethod ("Invoke") crashes the Editor i...
To reproduce: 1. Open the attached project (reflectionCrash.zip) 2. Enter Play mode Expected: the Editor doesn't crash Reproduced... Read more
Inspector menu items move about slightly after clicking on them a few ti...
This requires a monitor with a resolution higher than 1080p To reproduce: 1. Set your scaling option to something other than 100% 2... Read more
[Linux]Unity crashes with Google Draco plugin
To reproduce: 1) Open attached project and scene 2) Play it CRASH! Reproduced in 2018.2.0f2, 2018.2.10f1 Not reproduced in Window... Read more
[HDRP] LayerdLit shader doesn't suggest fixing normal map
Steps to reproduce: 1. Download 1085458_repro.zip 2. Select normal texture 3. Notice in inspector texture type is set to Default 4. ... Read more
[iOS] Game crashes when forcing Portrait Upside Down orientation on iPho...
Steps to reproduce: 1. Open the attached project 2. Build and run 'Main' scene on iPhone XS/XS Max 3. Press 'Portrait Upside Down' ... Read more
[Linux] Web Window like Asset Store rarely "crashes" after closing Editor
To reproduce: 1) Create a new project 2) Open Asset Store window Rarely, when closing Unity with Asset Store window visible, Editor... Read more
[Profiler] Timeline UI Performance Regression
With the change to allow for scrolling and resizing the threads in the Timeline view of the profiler came a performance regression. ... Read more
Collaborate updates take a long time on big projects
Collaborate takes forever STILL INVESTIGATING CAUSE OF THIS ISSUE 1. What happened When receiving an update from colaborate, unity... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map