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[IL2CPP] Crash in UpdateAllSkinnedMeshes with Engine Code Stripping on i...
All iOS projects made with IL2CPP and Engine Code Stripping crash on startup in UpdateAllSkinnedMeshes(). Steps to reproduce: 1) Cr... Read more
[UI] Button is highlighted when Button.interactable is set to false and ...
Reproduction steps: 1. Open the attached project 2. Enter Play mode 3. Press on the left button 4. Press on the right button Result... Read more
[Camera] Objects culled within the camera's view gizmo when using custom...
Reproduction steps: 1. Open the attached project 2. Enter Play mode Notice how the red spheres pop in and out as the camera moves ... Read more
[Animator] Any State transitions added to sub state machines are not shown
Reproduction steps: 1. Open the attached project 2. On the toolbar go BUGDEMO -> Show Window 3. Drag the Controller into the asset s... Read more
ReverbZone.RoomRolloffFactor property can only be set indirectly (throug...
Reproduction steps: 1. Open my attached project ("case_873297-repro") 2. Open the "main" scene 3. Select the "Reverb Zone" in the hi... Read more
There is no error when ClientRpc functions are called without active server
Reproduction steps: 1. Open project attached (ClientRPC Bug report). 2. Load scene "Main". 3. Press Play. 4. Press LAN Host(H). Exp... Read more
[ScriptUpdater] Importing package which contains scripts or assemblies t...
How to reproduce: 1. Create a new project 2. Open Asset Store and search for "Female Movement Animset Pro" 3. Download and Import th... Read more
Switching model's Rig between Legacy and Generic logs "Destroying object...
How to reproduce: 1. Open the attached project 2. Select gunner_lv1 model in Assets folder 3. Select Rig tab in inspector and switch... Read more
Opening sprite editor after importing any package crashes editor
Steps to reproduce: 1. Create new project 2. Import 2D package 3. In project tab, go to "Standard Assets/2D/Sprites" folder 4. Sele... Read more
RenderTexture always clears to white on DirectX11
To reproduce: 1. Open attached project; 2. Open "Main" scene; 3. In the Game view you will see a cube in a background of blue dots; ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time