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[iOS] Game crashes when forcing Portrait Upside Down orientation on iPho...
Steps to reproduce: 1. Open the attached project 2. Build and run 'Main' scene on iPhone XS/XS Max 3. Press 'Portrait Upside Down' ... Read more
[Linux] Web Window like Asset Store rarely "crashes" after closing Editor
To reproduce: 1) Create a new project 2) Open Asset Store window Rarely, when closing Unity with Asset Store window visible, Editor... Read more
[Profiler] Timeline UI Performance Regression
With the change to allow for scrolling and resizing the threads in the Timeline view of the profiler came a performance regression. ... Read more
Collaborate updates take a long time on big projects
Collaborate takes forever STILL INVESTIGATING CAUSE OF THIS ISSUE 1. What happened When receiving an update from colaborate, unity... Read more
Unity crashes on Transform::GetLocalPosition when opening a specific scene
How to reproduce: 1. Open attached project "ZombieSquashCrash3.zip" and scene "ZombieSquash_0" 2. Observe Unity Editor Expected re... Read more
PlayOneShot throws UnassignedReferenceException
Steps to reproduce: 1. Open QA attached project 2. Enter play mode 3. Click the 'Play audio' button Expected behaviour: No error i... Read more
[Jobs][Editor] "readonly" modifier on a Native Collection inside Jobs ca...
To reproduce: 1. Download attached project "SkinRaycast.zip" and open in Unity 2. Open "Demo" scene 3. Enter Play mode 4. Observe t... Read more
[LWRP] Compute shader is not rendered on the screen
To reproduce: 1. Open attached project; 2. Open "Compute" scene; 3. Make sure Lightweight Pipeline Asset is set in SRP Settings (Ed... Read more
[Windows] Button hitboxes are misaligned when the window is maximized an...
How to reproduce: 1. Open the user's attached project 2. Open "SampleScene" in the project 3. Go to File -> Build And Run 4. When th... Read more
ArgumentException: JSON parse error: The document is empty
Reproduction steps: 1. Open "input.zip" project 2. Look at the Console Window Expected Result: No errors appear Actual Result: "Ar... Read more
All about bugs
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Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion