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Camera.ViewportToWorldPoint doesn't always calculate very small numbers ...
Reproduction steps: 1. Open "test_2018.zip" project 2. Open "test" scene 3. Enter Play Mode 4. Click on the Game Screen 5. Select t... Read more
Vulkan Editor gets a yellow tint with a Linear color space
To reproduce: 1. Create a new project; 2. Go to Player Settings; 3. Change Color Space to Linear (Other settings > Rendering); 4. U... Read more
Notification textdrop shadow is missaligned
Repro: 1. Make a new project or download this one if you want 2. Write an error in the script 3. Press play and notice that the dro... Read more
GameObjects jab to the side when a Configurable Joint is created during ...
Repro steps: 1. Open user attached project 2. Open scene "SampleScene4" 3. Enter Play Mode and observe the Game View Expected: The ... Read more
Hidden/Post FX/ shaders with cginc file source fails to compile and thr...
To reproduce: 1. Create a new project with LW VR template 2. In the package manager, add PostProcessing 3. Change building settings ... Read more
[LWRP] BoatAttack throws error on OpenGLCore
-e: see title, project still works though. error not thrown on DX11 or Vulkan -repro: --import BoatAttack from https://github.com/V... Read more
[Animation] Cannot scrub "Transition" animation previewer time when wind...
Not able to scrub "Transition" animation previewer time when window in un-docked. Scrubbing a clip works fine. Scrubbing when docked... Read more
[Android] Game freezes when using AssetBundle.LoadFromMemory
To reproduce: 1. Open the attached project (playerFreeze.zip) 2. Build and Run on Android device 3. In the game, press Begin 4. Wai... Read more
[Android] Tall screen with notch has a black bar instead of rendering in...
Steps to reproduce: 1. Create a new project 2. Switch to android platform 3. Go to Player Settings > Resolution and Presentation > A... Read more
Error: "Destroying a GameObject inside a Prefab instance is not allowed"...
Steps: 1. Open user's attached project ("BugDestroyInsidePrefab5.2_Copy.zip") 2. Enter Play mode 3. Drag and drop Assets/Resources/P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs open in projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map