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Creating a certain struct in the script crashes the Editor on Begin Mono...
To reproduce: 1. In a new project, create a script and write the following in the script: public struct NavigationNode { ... Read more
[Editor] ParticleSystemForceField component has no icon
Create a new GameObject, select Add Component, choose Particle System Force Field. Note that the icon is missing. Read more
[Linux] Scroll sensitivity of touchpad is too high
To reproduce: 0) Have a touchpad 1) Create new project 2) In scene view, use two fingers to zoom in/out Between 2018.1.x (tested .5... Read more
[InputField] Symbol is written on the top of previosly written symbol wh...
[InputField] Symbol is written on the top of previosly written symbol when using certain emojis To reproduce: 1. Open project 2. Pl... Read more
Enabled GenericMenu.allowDuplicateNames doesn't allow duplicates in subm...
To reproduce: 1) Create new project 2) Create Editor folder and a script in there, use the code of first example here: https://docs.... Read more
[GPU PLM] Fallback from GPU to CPU lightmapper in CL_PROFILING_INFO_NOT_...
Prerequisites: You'll need the Labs Shadowmask project: https://ono.unity3d.com/test-data/gi-tests/LabsShadowmask Steps to repro: 1... Read more
[GPU PLM] [Crash] Crash when baking LWRP / HDRP template scenes with lig...
Steps: 1. Create new project with LWRP / HDRP template 2. Open the sample scene 3. On Lighting Settings > Lightmapping Settings, cha... Read more
[GPU PLM] Editor shows 'Total Bake Time: 0:00:00' after baking with GPU ...
Steps to repro: 1. Open attached project and 't1' scene; 2. In the Lighting window click 'Generate Lighting' button; 3. Wait until ... Read more
[GPU PLM] [Crash] Memory leak and crash after switching lightmapper to '...
Prerequisites: pull the repro project from here: https://ono.unity3d.com/test-data/gi-tests/LightmappedTrees Steps to repro: 1. Op... Read more
[HoloLens] Tracking Loss image is rendered behind game object
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP and build project 3. Deploy to HoloLens 4. When app launc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Artifact appears when generating a Mipmap on Normal map texture and Android platform is selected
- [VFX] The error "Expression graph was marked as dirty after compiling context for UI" is thrown after editing "Sample Water Surface" node
- [VFX] Input field freezes when editing Sample Water Surface node VFX graph
- Feature Examples - Sub Graph error - Source file does not exist if reimporting sample
- Blackboard horizontal scrollbar can't be scrolled by using the trackpad gestures