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Mesh Components > Material needs have screenshots updated
Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots... Read more
2020.1 When changing the Environment Lighting's Ambient Color the Prefa...
Note this is an issue in 2020.1 and earlier versions. In 2020.2.0a18 a large preview refactor landed that renders previews in a sepa... Read more
[VFX] Assigning an empty VFX asset to vfx game object results in a dupli...
Reproduction: 1) Create a vfx asset2) Create vfx game object in the scene3) Assign the vfx asset Expected: The asset is assigned and... Read more
Handle of a slider is misaligned when using “UsageHints.DynamicTransform...
How to reproduce:1. Open the user’s attached “DevProject.zip” project2. Go to the Build Setting and select “iOS” or ”Android” platfo... Read more
"Reimport All" is broken in 2019.3 (in Asset Pipeline v2)
Reimport All" option of Context menu in Project View is broken in 2019.3 (in Asset Pipeline v2). Reproduced in 2019.3.0a3 How we can... Read more
Billboard Grass is only visible when Depth Priming Mode is disabled
How to reproduce:1. Open the attached project “Billboard Grass bug.zip” from the Google Drive link2. Check which Scriptable Render P... Read more
Cannot find ScriptableObject asset by search in Project Window when name...
How to reproduce:1. Download and open attached "Asset Namespace Change Bug" project2. In the Project Window's search bar type "t:MyS... Read more
When re-parenting an object to another object that has a negative x scal...
To reproduce:1. Open attached project2. Open scene3. Drag arrow to make it child object of character4. Notice that sprite arrow sets... Read more
Sprite reference is missing when loading Scene from AssetBundle
How to reproduce:1. Open the attached project2. Open scene TestAB3. In the Hierarchy window, select the GameObject "Canvas"4. Enable... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog