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List view changes to small icons when filtering a list in the Object Pic...
Reproduction steps:1. Open the attached '1295804.zip' project2. Open 'SampleScene'3. In the Hierarchy window select 'GameObject'4. I... Read more
Unity Manual and Scripting Reference redirects to nonexistent page
How to reproduce:1. Create a new Unity Project2. Navigate to Help -> Unity Manual or Help -> Scripting Reference3. Observe the... Read more
[Android][Vulkan][URP] Android Screen Recording produces noise and flick...
Reproduction steps:1. Open the attached user's project "CameraStackRecordingIssue-2020.2.zip"2. Switch the Platform to Android3. In ... Read more
Array field not deserialized (null) when ScriptableObject loaded via Uni...
How to reproduce:1. Open the attached project named "EnumArrayReport.zip"2. Open and Play the Sample Scene3. Observe the Console win... Read more
Lego Microgame crashes the Linux Editor at "ScanFilter::Merge" when sele...
How to reproduce:1. Open the Lego Microgame2. In the "Tutorials" panel select the "Build and publish" tutorial3. Follow the tutorial... Read more
Unity tried to build ARM64 build when Mono is selected
Steps to reproduce:1. Open the user's attached project "MonoBug.zip"2. Switch to Android3. Built the project Expected results: Unity... Read more
[DOTS] ParentSystem does not get notified when entities are changed
How to reproduce:1. Open the attached project "AtlasUnity.zip"2. Load the Scene "ProductionScene"3. In the Script "AtlasGameModeCont... Read more
[UI Builder] DirectoryNotFoundException is thrown when creating an USS i...
How to reproduce:1. Create a project (in the name include German characters, for example, "ü")2. In the Package Manager, import the ... Read more
SetText(char[] ) method doesn't change text attribute in Build
How to reproduce:1. Download and open project 'TextMeshPro.zip' from Google Drive2. Open Scene 'SampleScene'3. Enter Play Mode4. In ... Read more
Crash when generating Lights with a static asset
How to reproduce:1. Open the user's attached project and "index" scene2. Set "fireplace" and all it's children to static3. In the li... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables