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0
votes
Duplicate

Crash in physx::SubSortQuick::sort4 when opening scene

Physics

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Nov 10, 2017

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Version/s: 2017.3.0b9

To reproduce:1. Open attached package2. Open Track scene (if editor doesn't crash, try to build project)3. Editor crashes (if editor... Read more

0
votes
Fixed

Unity crashes at KeyframeTpl<float>::Transfer<StreamedBinaryWrite<0>> wh...

Visual Effects - Legacy

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Nov 06, 2017

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Version/s: 2017.2.0b1, 2017.3.0b6, 2018.3.13f1, 2019.1.0f1, 2019.2.0a11

1. Launch Unity and open Case Repro project2. Open "SkyMaster 3.4 ATOLL DEMO 3 v3.4.8" scene3. Press play Expected result: Scene is ... Read more

0
votes
By Design

LZMA compressed asset bundle loads significantly longer than LZ4 compres...

Asset Bundles

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Nov 10, 2017

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Version/s: 2017.3.0b7

Reproduction steps:1. Unzip the contents of attached AssetBundlesStandalone.7z to any folder2. Modify "AssetBundle_fromFile.cs" scri... Read more

1
votes
By Design

Using MediaEncoder AddFrame slows the player down to 1-2 FPS

Video

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Nov 06, 2017

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Version/s: 2017.3.0b8

Steps to reproduce:1. Open QA's attached project2. Open scene "record"3. Enter gamemode and observe profiler Expected result: No maj... Read more

0
votes
Won't Fix

"AssetBundles" with the same names, but different file extensions cannot...

Asset Bundles

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Nov 08, 2017

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Version/s: 2017.1.2p2

Reproduction steps: 1. Open "404Test.zip" project2. Enter Play mode Expected Result: The AssetBundles download successfullyActual Re... Read more

0
votes
Fixed

[Regression] Postprocessing tagging creates additional tag at run-time a...

Scripting

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Nov 11, 2017

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Version/s: 2017.3.0b8, 2018.1.0a4

How to reproduce:1. Download attached project file and open "Main" Scene2. In the Project Window re-import "A006_Carrot" Model3. Ent... Read more

0
votes
Fixed

Some Post Processing Stack effects don't work with Single-Pass VR

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Nov 10, 2017

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Version/s: 2017.2.0p1

Fixed in Post-Processing stack V2, https://github.com/Unity-Technologies/PostProcessing/issues Read more

0
votes
Fixed

InputTracking.GetLocalPosition/Rotation(XRNode.HardwareTracker) does not...

XR SDK

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Nov 11, 2017

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Version/s: 2017.3.0b8

Steps to reproduce:1. Download and open the attached project2. Make sure you have a headset and controllers c2. Enter Playmode Expec... Read more

0
votes
By Design

Camera.SetReplacementShader renders object one at a time instead of inst...

Graphics - General

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Nov 10, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Download and open the attached project2. Open the profiler3. Enter Playmode4. Observe draw calls(5)5. Build de... Read more

0
votes
Postponed

Operators == and != are not implemented for Color32

Scripting

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Nov 11, 2017

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Version/s: 2017.3.0b9

Steps to reproduce:1. Create a new Project2. Create a script with 2 Color32 variables3. Try to compare them with == or != operators ... Read more

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